2024 · Dungeon Crawler · CRPG · Party-Based RPG
How long isWizardry: Proving Grounds of the Mad Overlord?
by Digital Eclipse
12 hours
for the typical playerhalf of them between 4 hours and 34 hours
Pricey for its length: $2.92 an hour, dearer than 139 of 177 dungeon crawlers here.
75% recommend it at 2 to 5 hours
81% recommend it at 10 to 20 hours
87% recommend it at 20 to 50 hours
Does Wizardry: Proving Grounds of the Mad Overlord hold up?
Grows on people
Do the first two hours of Wizardry: Proving Grounds of the Mad Overlord tell you?
In the first two hours46%recommend it
After that82%recommend it
13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 4 hours and 34 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,310 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 75% recommend it at 2–5 hours, and 87% at 20–50 hours.
14% of its reviews were written inside Steam's two-hour refund window, and 46% of those recommend it. After the window, 82% do. Of the players who gave it a thumbs-down, 66% were already past the window; the typical thumbs-down came 4.5 hours in.
When would you get there?
12days
At an hour a night, you’d pass the typical player’s 12 hours on Monday, November 2.
Half of its reviewers had played between 4 and 34 hours: Oct 25 to Nov 24 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Wizardry: Proving Grounds of the Mad Overlord worth it?
Video Game Backlog
One hour, at list price
Wizardry: Proving Grounds of the Mad Overlord
- Steam list price, US
- $34.99
- Typical player
- ÷ 12 h
- dungeon crawler rate
- $1.67/h
- 12 h at that rate
- $20
List price. Not a sale price,
not what anyone paid.
Is Wizardry: Proving Grounds of the Mad Overlord worth it? Mostly.
Pricey per hour
A typical dungeon crawler gives 1.8× the hours for the money
Liked
82% recommend it after the refund windowmost dungeon crawlers: 87%
How this is counted
At Steam's US list price of $34.99, the typical player's 12 hours come to $2.92 an hour. Past the two-hour refund window, 82% of its Steam reviewers recommend it. At $2.92 an hour, Wizardry: Proving Grounds of the Mad Overlord costs more per hour than 139 of 177 dungeon crawlers here: the typical one of 177 dungeon crawlers here charges $1.67.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (dungeon crawlers) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Wizardry: Proving Grounds of the Mad Overlord?
Give the ball your Steam profile link or name. It reads the games you own most like Wizardry: Proving Grounds of the Mad Overlord, how long each held you against the typical player, and how long Wizardry: Proving Grounds of the Mad Overlord would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Wizardry: Proving Grounds of the Mad Overlord
Baldur's Gate II: Enhanced Edition
Wizardry, but real-time with pause, and four times the hours
Loved · 92%
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Wizardry: Proving Grounds of the Mad Overlord: a kind of game it is that Wizardry: Proving Grounds of the Mad Overlord is not, a feature its tags carry that Wizardry: Proving Grounds of the Mad Overlord's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.