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When the Darkness comes cover

2019 · Psychological Horror · Walking Simulator · Horror

When the Darkness comes

by Sirhaian

A wall partway in: one story step stops 22 in 100 of the players who launched it.

Where do players get filtered in When the Darkness comes?

The filter

Faith in the Light

22 of every 100 players got to this one and no further.

They hold Thanks for playing! and never earned it.

  1. Launched it100% launched it
  2. Thanks for playing!You won the game!−1090% hold it
  3. Faith in the LightFind the Light at the end of the Bridge.Filtered −2268% hold it
  4. Keep going.Progress in the Metro.−167% hold it
  5. Yes, it was yours.Discover the secret room.−661% hold it
  6. Time tick ticks away.Find all the clocks in the School level.−952% hold it
  7. Breathe.Successfully reach the end of the platforms.−250% hold it
  8. Running away.Run away from your fears.−149% hold it
How this is counted

90% of the players who launched When the Darkness comes hold Thanks for playing!, its first story achievement on Steam, and 49% hold Running away., its last. The steepest drop comes between Thanks for playing! (90%) and Faith in the Light (68%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like When the Darkness comes?

Give the ball your Steam profile link or name. It reads the games you own most like When the Darkness comes, how long each held you against the typical player, and how long When the Darkness comes would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with When the Darkness comes?

  • 1 in 3,463

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.