2019 · Building · Physics · Sandbox
How long isWhen Ski Lifts Go Wrong ?
by Hugecalf Studios
3 hours
for the typical playerhalf of them between 1 hour and 6.5 hours
When Ski Lifts Go Wrong among the 761 puzzle games here
The whole tier list#259
of 761
ranked by owners here who played past two hours
- 49%
- got past 2 hours
- +10 on the kind's 38%
- 2%
- past 20 hours
- about the kind's 3%
- 65%
- launched it
- +8 on the kind's 57%
- 86
- libraries own it
- 1 in 29 of the 2,483 read here
Next to it in the ranking
Almost never seen through: only 1.3% of the players who launched it hold its last story achievement.
82% recommend it at 0 to 2 hours
89% recommend it at 2 to 5 hours
Do the first two hours of When Ski Lifts Go Wrong tell you?
In the first two hours82%recommend it
After that90%recommend it
14 in 100 said no: 6 after the window had closed, 8 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 3 hours or less when they gave their verdict. The middle half sat between 1 hour and 6.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 896 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
41% of its reviews were written inside Steam's two-hour refund window, and 82% of those recommend it. After the window, 90% do. Of the players who gave it a thumbs-down, 45% were already past the window; the typical thumbs-down came 1.5 hours in.
When would you get there?
3days
At an hour a night, you’d pass the typical player’s 3 hours on Tuesday, November 17.
Half of its reviewers had played between 1 and 6.5 hours: tonight to Nov 21 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in When Ski Lifts Go Wrong ?

The filter
The Elps Piste Completed
29 of every 100 players got to this one and no further.
They hold The Rookie Mountains Piste Completed and never earned it.
How this is counted
37% of the players who launched When Ski Lifts Go Wrong hold The Rookie Mountains Piste Completed, its first story achievement on Steam, and 1.3% hold Mad Mountain Piste Completed, its last. The steepest drop comes between The Rookie Mountains Piste Completed (37%) and The Elps Piste Completed (8%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is When Ski Lifts Go Wrong worth it?
Video Game Backlog
One hour, at list price
When Ski Lifts Go Wrong
- Steam list price, US
- $14.99
- Typical player
- ÷ 3 h
- puzzle game rate
- $2.28/h
- 3 h at that rate
- $7
List price. Not a sale price,
not what anyone paid.
Is When Ski Lifts Go Wrong worth it? It depends.
Pricey per hour
A typical puzzle game gives 2.2× the hours for the money
Loved
90% recommend it after the refund windowmost puzzle games: 92%
Usually played
63% of owners here have played itmost puzzle games: 63%
How this is counted
At Steam's US list price of $14.99, the typical player's 3 hours come to $5.00 an hour. Past the two-hour refund window, 90% of its Steam reviewers recommend it. At $5.00 an hour, When Ski Lifts Go Wrong costs more per hour than 918 of 1033 puzzle games here: the typical one of 1033 puzzle games here charges $2.28.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (puzzle games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play When Ski Lifts Go Wrong today?
On PC and Switch
Its own release still plays there: no collection or remaster needed.
- todayPC2019
- todaySwitch2019
How this is counted
From IGDB, found by its Steam app: the machines When Ski Lifts Go Wrong came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like When Ski Lifts Go Wrong ?
Give the ball your Steam profile link or name. It reads the games you own most like When Ski Lifts Go Wrong , how long each held you against the typical player, and how long When Ski Lifts Go Wrong would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@radu1071.7 h - 2nd
@veliallast1.3 h - 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like When Ski Lifts Go Wrong
Crazy Machines 3
When Ski Lifts Go Wrong, but harder, and even better loved
Loved · 95%Games like Crazy Machines 3
Bridge Constructor Portal
When Ski Lifts Go Wrong, but funny, and twice the hours
Loved · 92%Games like Bridge Constructor Portal
Poly Bridge 2
When Ski Lifts Go Wrong, but with crafting, and three times the hours
Loved · 95%Games like Poly Bridge 2
Besiege
When Ski Lifts Go Wrong, but with destruction, and three times the hours
Loved · 95%Games like Besiege
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from When Ski Lifts Go Wrong : a kind of game it is that When Ski Lifts Go Wrong is not, a feature its tags carry that When Ski Lifts Go Wrong 's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.






