2016 · Real Time Tactics · Dwarves · RTS
How long isWe Are The Dwarves?
by Whale Rock Games
2.5 hours
for the typical playerhalf of them between 55 minutes and 5 hours
We Are The Dwarves among the 126 real-time tactics games here
The whole tier list#30
of 126
ranked by owners here who played past two hours
- 48%
- got past 2 hours
- +15 on the kind's 33%
- 2%
- past 20 hours
- −5 on the kind's 8%
- 59%
- launched it
- +10 on the kind's 48%
- 128
- libraries own it
- 1 in 19 of the 2,472 read here
Next to it in the ranking
Almost never seen through: only 4.1% of the players who launched it hold its last story achievement.
56% recommend it at 0 to 2 hours
78% recommend it at 2 to 5 hours
Do the first two hours of We Are The Dwarves tell you?
In the first two hours56%recommend it
After that78%recommend it
31 in 100 said no: 12 after the window had closed, 19 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 2.5 hours or less when they gave their verdict. The middle half sat between 55 minutes and 5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,630 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
43% of its reviews were written inside Steam's two-hour refund window, and 56% of those recommend it. After the window, 78% do. Of the players who gave it a thumbs-down, 39% were already past the window; the typical thumbs-down came 1 hour in.
When would you get there?
3days
At an hour a night, you’d pass the typical player’s 2.5 hours on Monday, November 16.
Half of its reviewers had played between 55 minutes and 5 hours: tonight to Nov 18 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in We Are The Dwarves?

The filter
Claim what is yours
16 of every 100 players got to this one and no further.
They hold We all hate tutorials and never earned it.
How this is counted
31% of the players who launched We Are The Dwarves hold We all hate tutorials, its first story achievement on Steam, and 4.1% hold We Are The Dwarves, its last. The steepest drop comes between We all hate tutorials (31%) and Claim what is yours (15%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is We Are The Dwarves worth it?
Video Game Backlog
One hour, at list price
We Are The Dwarves
- Steam list price, US
- $14.99
- Typical player
- ÷ 2.5 h
- real-time tactics game rate
- $1.69/h
- 2.5 h at that rate
- $4
List price. Not a sale price,
not what anyone paid.
Is We Are The Dwarves worth it? Probably not.
Pricey per hour
A typical real-time tactics game gives 3.5× the hours for the money
Mixed
78% recommend it after the refund windowmost real-time tactics games: 86%
Usually played
59% of owners here have played itmost real-time tactics games: 46%
How this is counted
At Steam's US list price of $14.99, the typical player's 2.5 hours come to $6.00 an hour. Past the two-hour refund window, 78% of its Steam reviewers recommend it. At $6.00 an hour, We Are The Dwarves costs more per hour than 151 of 154 real-time tactics games here: the typical one of 154 real-time tactics games here charges $1.69.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (real-time tactics games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play We Are The Dwarves today?
On PS4, Xbox One and PC
Its own release still plays there: no collection or remaster needed.
- todayPC2016
- todayPS42017
- todayXbox One2017
How this is counted
From IGDB, found by its Steam app: the machines We Are The Dwarves came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like We Are The Dwarves?
Give the ball your Steam profile link or name. It reads the games you own most like We Are The Dwarves, how long each held you against the typical player, and how long We Are The Dwarves would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@mor4ee holds this page
- 1st
@mor4ee2.4 h - 2nd
@radu1071.4 h - 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
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How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from We Are The Dwarves: a kind of game it is that We Are The Dwarves is not, a feature its tags carry that We Are The Dwarves's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.




