2020 · VR · Shooter · FPS
How long isWAR DUST?
by raptor lab
6.5 hours
for the typical playerhalf of them between 2 hours and 20 hours
Steep for its length: $3.84 an hour, dearer than 81 of 89 massively multiplayer games here.
52% recommend it at 0 to 2 hours
88% recommend it at 2 to 5 hours
93% recommend it at 5 to 10 hours
92% recommend it at 10 to 20 hours
Does WAR DUST hold up?
Holds steady
Do the first two hours of WAR DUST tell you?
In the first two hours52%recommend it
After that91%recommend it
7 of every 20 thumbs-down came after the window had closed, 13 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 6.5 hours or less when they gave their verdict. The middle half sat between 2 hours and 20 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,630 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 88% and 93% recommend it at every stage past the first two hours.
26% of its reviews were written inside Steam's two-hour refund window, and 52% of those recommend it. After the window, 91% do. Of the players who gave it a thumbs-down, 36% were already past the window; the typical thumbs-down came 1 hour in.
When would you get there?
7days
At an hour a night, you’d pass the typical player’s 6.5 hours on Tuesday, October 27.
Half of its reviewers had played between 2 and 20 hours: Oct 22 to Nov 9 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is WAR DUST worth it?
Video Game Backlog
One hour, at list price
WAR DUST
- Steam list price, US
- $24.99
- Typical player
- ÷ 6.5 h
- massively multiplayer game rate
- $1.50/h
- 6.5 h at that rate
- $10
List price. Not a sale price,
not what anyone paid.
Is WAR DUST worth it? Mostly.
Pricey per hour
A typical massively multiplayer game gives 2.6× the hours for the money
Loved
91% recommend it after the refund windowmost massively multiplayer games: 83%
How this is counted
At Steam's US list price of $24.99, the typical player's 6.5 hours come to $3.84 an hour. Past the two-hour refund window, 91% of its Steam reviewers recommend it. At $3.84 an hour, WAR DUST costs more per hour than 81 of 89 massively multiplayer games here: the typical one of 89 massively multiplayer games here charges $1.50.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (massively multiplayer games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like WAR DUST?
Give the ball your Steam profile link or name. It reads the games you own most like WAR DUST, how long each held you against the typical player, and how long WAR DUST would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like WAR DUST
- Isonzo11hours
Isonzo
- Black Squad12hours
Black Squad
- Squad40hours
Squad
- Bodycam5hours
Bodycam
- Insurgency13hours
Insurgency
- BattleBit Remastered14hours
BattleBit Remastered
- Day of Defeat: Source12hours
Day of Defeat: Source
- Call of Duty: Modern Warfare 2 (2009)8.5hours
Call of Duty: Modern Warfare 2 (2009)
- WARDOGS16hours
WARDOGS
- Warface: Clutch12hours
Warface: Clutch
- POLYGON3.5hours
POLYGON
- Ravenfield18hours
Ravenfield
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.