2023 · RPG · Martial Arts · Wuxia
How long isWandering Sword?
46 hours
for the typical playerhalf of them between 22 hours and 83 hours
Long for an open-world game: 46 hours for the typical player, longer than 369 of 381 open-world games here.
77% recommend it at 0 to 2 hours
89% recommend it at 2 to 5 hours
91% recommend it at 5 to 10 hours
93% recommend it at 10 to 20 hours
95% recommend it at 20 to 50 hours
97% recommend it at 50 to 100 hours
97% recommend it at 100 to 200 hours
97% recommend it at 200 to 500 hours
Does Wandering Sword hold up?
Holds steady
Do the first two hours of Wandering Sword tell you?
In the first two hours77%recommend it
After that95%recommend it
18 of every 20 thumbs-down came after the window had closed, 2 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 46 hours or less when they gave their verdict. The middle half sat between 22 hours and 83 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 46,500 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 89% and 97% recommend it at every stage past the first two hours.
2% of its reviews were written inside Steam's two-hour refund window, and 77% of those recommend it. After the window, 95% do. Of the players who gave it a thumbs-down, 89% were already past the window; the typical thumbs-down came 24 hours in.
When would you get there?
7weeks
At an hour a night, you’d pass the typical player’s 46 hours on Monday, December 7.
Half of its reviewers had played between 22 and 83 hours: Nov 13 to Jan 13, 2027 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Wandering Sword?

The filter
Senior Disciple
6 of every 100 players got to this one and no further.
They hold Prestigious Sect and never earned it.
How this is counted
60% of the players who launched Wandering Sword hold Prestigious Sect, its first story achievement on Steam, and 37% hold Lotus Lake Meeting, its last. The steepest drop comes between Prestigious Sect (60%) and Senior Disciple (54%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Wandering Sword worth it?
Video Game Backlog
One hour, at list price
Wandering Sword
- Steam list price, US
- $24.99
- Typical player
- ÷ 46 h
- open-world game rate
- $2.27/h
- 46 h at that rate
- $105
List price. Not a sale price,
not what anyone paid.
Is Wandering Sword worth it? Yes.
A steal
4.2× the hours of a typical open-world game, for the same money
Loved
95% recommend it after the refund windowmost open-world games: 86%
How this is counted
At Steam's US list price of $24.99, the typical player's 46 hours come to 54¢ an hour. Past the two-hour refund window, 95% of its Steam reviewers recommend it. At 54¢ an hour, Wandering Sword is cheaper per hour than 367 of 381 open-world games here: the typical one of 381 open-world games here charges $2.27, so the same $24.99 buys 4.2× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (open-world games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Wandering Sword?
Give the ball your Steam profile link or name. It reads the games you own most like Wandering Sword, how long each held you against the typical player, and how long Wandering Sword would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Wandering Sword
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Wandering Sword: a kind of game it is that Wandering Sword is not, a feature its tags carry that Wandering Sword's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.





