2021 · Turn-Based Tactics · Hex Grid · Wargame
How long isUrtuk: The Desolation?
by David Kaleta
21 hours
for the typical playerhalf of them between 6.5 hours and 55 hours
Rarely seen through: only 7.1% of the players who launched it hold its last story achievement.
63% recommend it at 0 to 2 hours
83% recommend it at 2 to 5 hours
85% recommend it at 5 to 10 hours
88% recommend it at 10 to 20 hours
93% recommend it at 20 to 50 hours
96% recommend it at 50 to 100 hours
95% recommend it at 100 to 200 hours
Does Urtuk: The Desolation hold up?
Grows on people

83% of its Steam reviewers recommend it at 2–5 hours played, and 95% at 100–200 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/urtuk-the-desolation#seals"><img src="https://www.videogamebacklog.com/game/urtuk-the-desolation/seal/grows-on-you.png" width="160" height="160" alt="Urtuk: The Desolation: Grows on you. 83% of its Steam reviewers recommend it at 2–5 hours played, and 95% at 100–200 hours played."></a>Do the first two hours of Urtuk: The Desolation tell you?
In the first two hours63%recommend it
After that90%recommend it
14 of every 20 thumbs-down came after the window had closed, 6 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 21 hours or less when they gave their verdict. The middle half sat between 6.5 hours and 55 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,570 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 83% recommend it at 2–5 hours, and 95% at 100–200 hours.
10% of its reviews were written inside Steam's two-hour refund window, and 63% of those recommend it. After the window, 90% do. Of the players who gave it a thumbs-down, 71% were already past the window; the typical thumbs-down came 6.5 hours in.
When would you get there?
3weeks
At an hour a night, you’d pass the typical player’s 21 hours on Tuesday, November 10.
Half of its reviewers had played between 6.5 and 55 hours: Oct 27 to Dec 14 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Urtuk: The Desolation?

The filter
The Lands of The Forsaken
11 of every 100 players got to this one and no further.
They hold Swamps and Marshes and never earned it.
How this is counted
26% of the players who launched Urtuk: The Desolation hold Swamps and Marshes, its first story achievement on Steam, and 7.1% hold Winner, its last. The steepest drop comes between Swamps and Marshes (26%) and The Lands of The Forsaken (15%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Urtuk: The Desolation worth it?
Video Game Backlog
One hour, at list price
Urtuk: The Desolation
- Steam list price, US
- $13.99
- Typical player
- ÷ 21 h
- strategy game rate
- $1.67/h
- 21 h at that rate
- $35
List price. Not a sale price,
not what anyone paid.
Is Urtuk: The Desolation worth it? Yes.
A steal
2.5× the hours of a typical strategy game, for the same money
Loved
90% recommend it after the refund windowmost strategy games: 88%
How this is counted
At Steam's US list price of $13.99, the typical player's 21 hours come to 67¢ an hour. Past the two-hour refund window, 90% of its Steam reviewers recommend it. At 67¢ an hour, Urtuk: The Desolation is cheaper per hour than 839 of 968 strategy games here: the typical one of 968 strategy games here charges $1.67, so the same $13.99 buys 2.5× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (strategy games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Urtuk: The Desolation?
Give the ball your Steam profile link or name. It reads the games you own most like Urtuk: The Desolation, how long each held you against the typical player, and how long Urtuk: The Desolation would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Urtuk: The Desolation
- The Last Spell26hours
The Last Spell
- Mordheim: City of the Damned31hours
Mordheim: City of the Damned
- Warhammer 40,000: Gladius - Relics of War15hours
Warhammer 40,000: Gladius - Relics of War
- Mutant Year Zero: Road to Eden14hours
Mutant Year Zero: Road to Eden
- Fantasy General II15hours
Fantasy General II
- King's Bounty: The Legend34hours
King's Bounty: The Legend
- Blackguards17hours
Blackguards
- King's Bounty: Crossworlds35hours
King's Bounty: Crossworlds
- Braveland4.5hours
Braveland
- Fell Seal: Arbiter's Mark30hours
Fell Seal: Arbiter's Mark
- Jagged Alliance 330hours
Jagged Alliance 3
- TROUBLESHOOTER: Abandoned Children50hours
TROUBLESHOOTER: Abandoned Children
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.


