2023 · Nature · Automation · Resource Management
How long isTribe: Primitive Builder?
by Space Boat Studios & Baked Games
9 hours
for the typical playerhalf of them between 3.5 hours and 19 hours
Rarely seen through: only 6.7% of the players who launched it hold its last story achievement.
82% recommend it at 10 to 20 hours
Do the first two hours of Tribe: Primitive Builder tell you?
In the first two hours71%recommend it
After that83%recommend it
15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 9 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 19 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 834 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
16% of its reviews were written inside Steam's two-hour refund window, and 71% of those recommend it. After the window, 83% do. Of the players who gave it a thumbs-down, 75% were already past the window; the typical thumbs-down came 6 hours in.
When would you get there?
9days
At an hour a night, you’d pass the typical player’s 9 hours on Thursday, October 29.
Half of its reviewers had played between 3.5 and 19 hours: Oct 24 to Nov 8 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Tribe: Primitive Builder?

The filter
Sand Land
28 of every 100 players got to this one and no further.
They hold First Ritual and never earned it.
How this is counted
47% of the players who launched Tribe: Primitive Builder hold First Ritual, its first story achievement on Steam, and 6.7% hold In the Service of the Gods, its last. The steepest drop comes between First Ritual (47%) and Sand Land (19%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Tribe: Primitive Builder worth it?
Video Game Backlog
One hour, at list price
Tribe: Primitive Builder
- Steam list price, US
- $19.99
- Typical player
- ÷ 9 h
- casual game rate
- $2.29/h
- 9 h at that rate
- $21
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Tribe: Primitive Builder worth it? Yes.
Fair price
About what a typical casual game charges: $2.22 an hour
Liked
83% recommend it after the refund windowmost casual games: 92%
How this is counted
At Steam's US list price of $19.99, the typical player's 9 hours come to $2.22 an hour. Past the two-hour refund window, 83% of its Steam reviewers recommend it. An hour of Tribe: Primitive Builder costs about what the typical one of 880 casual games here charges $2.29.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (casual games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Tribe: Primitive Builder?
Give the ball your Steam profile link or name. It reads the games you own most like Tribe: Primitive Builder, how long each held you against the typical player, and how long Tribe: Primitive Builder would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Tribe: Primitive Builder
- Timberborn32hours
Timberborn
- Flotsam11hours
Flotsam
- The Wandering Village11hours
The Wandering Village
- Factorio98hours
Factorio
- Satisfactory56hours
Satisfactory
- Kingdom: Classic6.5hours
Kingdom: Classic
- Astro Colony15hours
Astro Colony
- Factory Town21hours
Factory Town
- Kingdoms and Castles14hours
Kingdoms and Castles
- Frostpunk17hours
Frostpunk
- Dyson Sphere Program39hours
Dyson Sphere Program
- shapez13hours
shapez
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.






