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2012 · City Builder · Sandbox · Crafting

How long isTowns?

17 hours

for the typical playerhalf of them between 2.5 hours and 62 hours

Towns cover

Does Towns hold up?

Grows on people

Do the first two hours of Towns tell you?

In the first two hours9%recommend it

After that32%recommend it

14 of every 20 thumbs-down came after the window had closed, 6 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 17 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 62 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,840 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 10% recommend it at 2–5 hours, and 55% at 100–200 hours.

22% of its reviews were written inside Steam's two-hour refund window, and 9% of those recommend it. After the window, 32% do. Of the players who gave it a thumbs-down, 72% were already past the window; the typical thumbs-down came 9.5 hours in.

When would you get there?

17days

At an hour a night, you’d pass the typical player’s 17 hours on Sunday, November 8.

Half of its reviewers had played between 2.5 and 62 hours: Oct 25 to Dec 23 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Towns worth it?

Is Towns worth it? Mostly.

  • A steal

    6.8× the hours of a typical city builder, for the same money

  • Disliked

    32% recommend it after the refund windowmost city builders: 87%

How this is counted

At Steam's US list price of $4.99, the typical player's 17 hours come to 29¢ an hour. Past the two-hour refund window, 32% of its Steam reviewers recommend it. At 29¢ an hour, Towns is the cheapest hour of all 177 city builders here: the typical one of 177 city builders here charges $2.00, so the same $4.99 buys 6.8× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (city builders) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Towns?

Give the ball your Steam profile link or name. It reads the games you own most like Towns, how long each held you against the typical player, and how long Towns would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Games like Towns

  1. 1

    Dwarf Fortress

    Towns, but even better loved

    Loved · 95%

  2. 2

    Kingdoms and Castles

    Much the same as Towns

    Loved · 94%

  3. 3

    Jurassic World Evolution

    Towns, but with dinosaurs, and sci-fi

    Liked · 87%

  4. 4

    Gnomoria

    Towns, but three times the hours

    Mixed · 75%

  5. 5

    Colony Survival

    Towns, but a tower defense game, and open world

    Loved · 92%

  6. 6

    RollerCoaster Tycoon: Deluxe

    Towns, but funny

    Loved · 94%

All 30 games like Towns, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Towns: a kind of game it is that Towns is not, a feature its tags carry that Towns's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.