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The Tarnishing of Juxtia cover

2022 · RPG · Souls-like · Dark Fantasy

The Tarnishing of Juxtia

by Actual Nerds

Few see it through: 20% of the players who launched it hold its last story achievement.

Where do players get filtered in The Tarnishing of Juxtia?

The filter

Release

14 of every 100 players got to this one and no further.

They hold Wrath and Madness and never earned it.

  1. Launched it100% launched it
  2. Wrath and MadnessSlay Tralium of the Valley−3862% hold it
  3. ReleaseSlay the Drowned BrotherFiltered −1448% hold it
  4. BrotherhoodSlay the Wraith Legion−741% hold it
  5. SilencedSlay the Herald of the Crowned−338% hold it
  6. TyrannySlay the Rotting King−137% hold it
  7. LoyaltyDefeat His Beloved and Her Loyal Defender−730% hold it
  8. Keepers of the GateSurvive a perilous elevator ride−327% hold it
  9. FarewellTo escape across the Void−225% hold it
  10. AscensionA twisted familiarity−223% hold it
  11. Our Future ReclaimedSlay the Subsumed Progenitor−221% hold it
  12. A Purpose FulfilledSlay Shadow God Drelium and finish the game−120% hold it
How this is counted

62% of the players who launched The Tarnishing of Juxtia hold Wrath and Madness, its first story achievement on Steam, and 20% hold A Purpose Fulfilled, its last. The steepest drop comes between Wrath and Madness (62%) and Release (48%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like The Tarnishing of Juxtia?

Give the ball your Steam profile link or name. It reads the games you own most like The Tarnishing of Juxtia, how long each held you against the typical player, and how long The Tarnishing of Juxtia would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with The Tarnishing of Juxtia?

  • 2 of 3

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.