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The Purring Quest cover

2015 · Cats · Platformer · 2D Platformer

How long isThe Purring Quest?

by Valhalla Cats

3 hours

for the typical playerhalf of them between 1.5 hours and 5 hours

Do the first two hours of The Purring Quest tell you?

In the first two hours61%recommend it

After that91%recommend it

8 of every 20 thumbs-down came after the window had closed, 12 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 3 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 5 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,760 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

28% of its reviews were written inside Steam's two-hour refund window, and 61% of those recommend it. After the window, 91% do. Of the players who gave it a thumbs-down, 38% were already past the window; the typical thumbs-down came 1 hour in.

When would you get there?

3days

At an hour a night, you’d pass the typical player’s 3 hours on Friday, October 23.

Half of its reviewers had played between 1.5 and 5 hours: Oct 22 to Oct 25 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in The Purring Quest?

The filter

Oskar's Ties

29 of every 100 players got to this one and no further.

They hold Henri's book and never earned it.

  1. Launched it100% launched it
  2. Henri's book−5050% hold it
  3. Oskar's TiesFiltered −2921% hold it
  4. Cooper's book−417% hold it
  5. Nora's score−215% hold it
  6. Nala's cupsFind Nala's cup−213% hold it
How this is counted

50% of the players who launched The Purring Quest hold Henri's book, its first story achievement on Steam, and 13% hold Nala's cups, its last. The steepest drop comes between Henri's book (50%) and Oskar's Ties (21%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is The Purring Quest worth it?

Is The Purring Quest worth it? It depends.

  • Pricey per hour

    A typical Steam game gives 1.6× the hours for the money

  • Loved

    91% recommend it after the refund windowmost Steam games: 90%

How this is counted

At Steam's US list price of $9.99, the typical player's 3 hours come to $3.33 an hour. Past the two-hour refund window, 91% of its Steam reviewers recommend it. At $3.33 an hour, The Purring Quest costs more per hour than 3619 of 4904 Steam games here: the typical one of 4904 Steam games here charges $2.10.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (Steam games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like The Purring Quest?

Give the ball your Steam profile link or name. It reads the games you own most like The Purring Quest, how long each held you against the typical player, and how long The Purring Quest would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@foxworks holds this page

  1. 1st@foxworks3.6 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

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