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Teenage Mutant Ninja Turtles: Out of the Shadows cover

2013 · Ninja · Beat 'em up · Co-op

How long isTeenage Mutant Ninja Turtles: Out of the Shadows?

4 hours

for the typical playerhalf of them between 1 hour and 11 hours

A wall partway in: one story step stops 27 in 100 of the players who launched it.

Do the first two hours of Teenage Mutant Ninja Turtles: Out of the Shadows tell you?

In the first two hours32%recommend it

After that69%recommend it

9 of every 20 thumbs-down came after the window had closed, 11 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 4 hours or less when they gave their verdict. The middle half sat between 1 hour and 11 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 812 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

36% of its reviews were written inside Steam's two-hour refund window, and 32% of those recommend it. After the window, 69% do. Of the players who gave it a thumbs-down, 45% were already past the window; the typical thumbs-down came 1.5 hours in.

When would you get there?

4days

At an hour a night, you’d pass the typical player’s 4 hours on Saturday, October 24.

Half of its reviewers had played between 1 and 11 hours: tonight to Oct 31 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Teenage Mutant Ninja Turtles: Out of the Shadows?

The filter

Mouser Mayhem

27 of every 100 players got to this one and no further.

They hold Black and Blue Dragons and never earned it.

  1. Launched it100% launched it
  2. Black and Blue DragonsComplete Chapter 1.−5050% hold it
  3. Mouser MayhemComplete Chapter 2.Filtered −2723% hold it
  4. Stinking FootComplete Chapter 3.−716% hold it
  5. ShredheadComplete Chapter 4.−412% hold it
How this is counted

50% of the players who launched Teenage Mutant Ninja Turtles: Out of the Shadows hold Black and Blue Dragons, its first story achievement on Steam, and 12% hold Shredhead, its last. The steepest drop comes between Black and Blue Dragons (50%) and Mouser Mayhem (23%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Teenage Mutant Ninja Turtles: Out of the Shadows?

Give the ball your Steam profile link or name. It reads the games you own most like Teenage Mutant Ninja Turtles: Out of the Shadows, how long each held you against the typical player, and how long Teenage Mutant Ninja Turtles: Out of the Shadows would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

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