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2011 · Flight · TrackIR · Open World

How long isTake On Helicopters?

2.5 hours

for the typical playerhalf of them between 40 minutes and 11 hours

Take On Helicopters cover

Do the first two hours of Take On Helicopters tell you?

In the first two hours31%recommend it

After that77%recommend it

5 of every 20 thumbs-down came after the window had closed, 15 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 2.5 hours or less when they gave their verdict. The middle half sat between 40 minutes and 11 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 781 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

47% of its reviews were written inside Steam's two-hour refund window, and 31% of those recommend it. After the window, 77% do. Of the players who gave it a thumbs-down, 27% were already past the window; the typical thumbs-down came 50 minutes in.

When would you get there?

3days

At an hour a night, you’d pass the typical player’s 2.5 hours on Sunday, October 25.

Half of its reviewers had played between 40 minutes and 11 hours: tonight to Nov 2 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Take On Helicopters worth it?

Is Take On Helicopters worth it? Probably not.

  • Pricey per hour

    A typical flight game gives 2.4× the hours for the money

  • Mixed

    77% recommend it after the refund windowmost flight games: 89%

  • Usually played

    21% of owners here have played itmost flight games: 22%

How this is counted

At Steam's US list price of $19.99, the typical player's 2.5 hours come to $8.00 an hour. Past the two-hour refund window, 77% of its Steam reviewers recommend it. At $8.00 an hour, Take On Helicopters costs more per hour than 65 of 72 flight games here: the typical one of 72 flight games here charges $3.33.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (flight games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Take On Helicopters?

Give the ball your Steam profile link or name. It reads the games you own most like Take On Helicopters, how long each held you against the typical player, and how long Take On Helicopters would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@foxworks17 min
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Games like Take On Helicopters

  1. 1

    DCS World Steam Edition

    Take On Helicopters, but in VR, and seven times the hours

    Liked · 85%

  2. 2

    Microsoft Flight Simulator (2020)

    Take On Helicopters, but solo, and 14 times the hours

    Mixed · 79%

  3. 3

    IL-2 Sturmovik: 1946

    Take On Helicopters, but set in World War II, and five times the hours

    Liked · 87%

  4. 4

    Lunar Flight

    Take On Helicopters, but not open world, and twice the hours

    Liked · 82%

  5. 5

    Euro Truck Simulator

    Take On Helicopters, but a driving sim, and a job sim

    Liked · 84%

  6. 6

    Microsoft Flight Simulator X: Steam Edition

    Take On Helicopters, but first-person, and 12 times the hours

    Liked · 87%

All 30 games like Take On Helicopters, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Take On Helicopters: a kind of game it is that Take On Helicopters is not, a feature its tags carry that Take On Helicopters's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.