2017 · Visual Novel · Psychological Horror · Hentai
How long isSweetest Monster?
3.5 hours
for the typical playerhalf of them between 2.5 hours and 5 hours
On the short side for a visual novel: 3.5 hours for the typical player, shorter than 276 of 394 visual novels here.
93% recommend it at 2 to 5 hours
Do the first two hours of Sweetest Monster tell you?
In the first two hours86%recommend it
After that94%recommend it
How this is counted
Half of its Steam reviewers had played 3.5 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 627 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
18% of its reviews were written inside Steam's two-hour refund window, and 86% of those recommend it. After the window, 94% do.
When would you get there?
4days
At an hour a night, you’d pass the typical player’s 3.5 hours on Sunday, October 25.
Half of its reviewers had played between 2.5 and 5 hours: Oct 24 to Oct 26 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Sweetest Monster?

The filter
Living Nightmare
19 of every 100 players got to this one and no further.
They hold Dream Girl and never earned it.
How this is counted
77% of the players who launched Sweetest Monster hold Dream Girl, its first story achievement on Steam, and 55% hold No Escape, its last. The steepest drop comes between Dream Girl (77%) and Living Nightmare (58%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Sweetest Monster worth it?
Video Game Backlog
One hour, at list price
Sweetest Monster
- Steam list price, US
- $5.99
- Typical player
- ÷ 3.5 h
- visual novel rate
- $2.14/h
- 3.5 h at that rate
- $7
List price. Not a sale price,
not what anyone paid.
Is Sweetest Monster worth it? Yes.
Good value
1.3× the hours of a typical visual novel, for the same money
Loved
94% recommend it after the refund windowmost visual novels: 94%
How this is counted
At Steam's US list price of $5.99, the typical player's 3.5 hours come to $1.71 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. At $1.71 an hour, Sweetest Monster is cheaper per hour than 251 of 394 visual novels here: the typical one of 394 visual novels here charges $2.14, so the same $5.99 buys 1.3× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (visual novels) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Sweetest Monster?
Give the ball your Steam profile link or name. It reads the games you own most like Sweetest Monster, how long each held you against the typical player, and how long Sweetest Monster would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Sweetest Monster
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Sweetest Monster: a kind of game it is that Sweetest Monster is not, a feature its tags carry that Sweetest Monster's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

