Video Game Backlog

2011 · RTS · Sci-fi · Base Building

How long isSupreme Commander?

by Gas Powered Games

14 hours

for the typical playerhalf of them between 4.5 hours and 37 hours

Supreme Commander cover

Supreme Commander among the 199 real-time strategy games here

The whole tier list
CPlayed tier

#160

of 199

ranked by owners here who played past two hours

13%
got past 2 hours
−21 on the kind's 34%
4%
past 20 hours
about the kind's 6%
29%
launched it
−20 on the kind's 49%
139
libraries own it
1 in 18 of the 2,483 read here
Supreme Commander ↓
#1 Age of Empires II (2013)#199
71% of its owners here never launched it. More or fewer than the next game?Play higher or lower

A touch long for a real-time strategy game: 14 hours for the typical player, longer than 160 of 233 real-time strategy games here.

Does Supreme Commander hold up?

Grows on people

Grows on you seal

81% of its Steam reviewers recommend it at 2–5 hours played, and 94% at 50–100 hours played.

Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.

Do the first two hours of Supreme Commander tell you?

In the first two hours70%recommend it

After that91%recommend it

11 in 100 said no: 7 after the window had closed, 4 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 14 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 37 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 3,150 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 81% recommend it at 2–5 hours, and 94% at 50–100 hours.

14% of its reviews were written inside Steam's two-hour refund window, and 70% of those recommend it. After the window, 91% do. Of the players who gave it a thumbs-down, 65% were already past the window; the typical thumbs-down came 4 hours in.

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When would you get there?

14days

At an hour a night, you’d pass the typical player’s 14 hours on Saturday, November 28.

Half of its reviewers had played between 4.5 and 37 hours: Nov 19 to Dec 21 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Supreme Commander worth it?

Is Supreme Commander worth it? Mostly.

  • Good value

    1.9× the hours of a typical real-time strategy game, for the same money

  • Loved

    91% recommend it after the refund windowmost real-time strategy games: 87%

  • Often left unplayed

    30% of owners here have played itmost real-time strategy games: 60%

How this is counted

At Steam's US list price of $12.99, the typical player's 14 hours come to 93¢ an hour. Past the two-hour refund window, 91% of its Steam reviewers recommend it. At 93¢ an hour, Supreme Commander is cheaper per hour than 178 of 233 real-time strategy games here: the typical one of 233 real-time strategy games here charges $1.75, so the same $12.99 buys 1.9× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (real-time strategy games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Supreme Commander today?

On PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2007
  2. Xbox 3602008
  3. PS2
How this is counted

From IGDB, found by its Steam app: the machines Supreme Commander came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Supreme Commander?

Give the ball your Steam profile link or name. It reads the games you own most like Supreme Commander, how long each held you against the typical player, and how long Supreme Commander would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@albazar1.6 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Supreme Commander?

  • 1 in 454

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Supreme Commander

  1. 1

    Warhammer 40,000: Dawn of War - Dark Crusade

    Supreme Commander, but gorier, and even better loved

  2. 2

    Warhammer 40,000: Dawn of War - Soulstorm

    Supreme Commander, but twice the hours, and even better loved

  3. 3

    Age of Empires III (2007)

    Supreme Commander, but historical

    Loved · 91%

  4. 4

    Planetary Annihilation: TITANS

    Supreme Commander, but co-op

    Liked · 84%Games like Planetary Annihilation: TITANS

  5. 5

    STAR WARS Galactic Battlegrounds Saga

    Supreme Commander, but solo, and 2D

  6. 6

    Grey Goo

    Supreme Commander, but solo, and more divisive

    Mixed · 68%Games like Grey Goo

All 30 games like Supreme Commander, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Supreme Commander: a kind of game it is that Supreme Commander is not, a feature its tags carry that Supreme Commander's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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