2021 · Sandbox · Physics · Life Sim
How long isSuchArt: Creative Space?
by Goose Minded
3.5 hours
for the typical playerhalf of them between 1.5 hours and 6.5 hours
Holds up all the way: 99–100% of its reviewers recommend it at every stage past two hours.
96% recommend it at 0 to 2 hours
99% recommend it at 2 to 5 hours
99% recommend it at 5 to 10 hours
99% recommend it at 10 to 20 hours
100% recommend it at 20 to 50 hours
Does SuchArt: Creative Space hold up?
Holds steady

At least 98% of its Steam reviewers recommend it at every stage from 2 to 50 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
How this is counted
Half of its Steam reviewers had played 3.5 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 6.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 7,260 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 99% and 100% recommend it at every stage past the first two hours.
When would you get there?
4days
At an hour a night, you’d pass the typical player’s 3.5 hours on Wednesday, November 18.
Half of its reviewers had played between 1.5 and 6.5 hours: Nov 16 to Nov 21 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where can I play SuchArt: Creative Space today?
On Switch and PC
Its own release still plays there: no collection or remaster needed.
- todayPC2021
- todaySwitch2025
How this is counted
From IGDB, found by its Steam app: the machines SuchArt: Creative Space came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like SuchArt: Creative Space?
Give the ball your Steam profile link or name. It reads the games you own most like SuchArt: Creative Space, how long each held you against the typical player, and how long SuchArt: Creative Space would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like SuchArt: Creative Space
Cooking Simulator VR
SuchArt: Creative Space, but with cooking, and half the hours
Mixed · 73%Games like Cooking Simulator VR
Waterpark Simulator
SuchArt: Creative Space, but co-op, and three times the hours
Loved · 96%Games like Waterpark Simulator
Car Dealership Simulator
SuchArt: Creative Space, but a shopkeeping game, and more divisive
Mixed · 72%Games like Car Dealership Simulator
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from SuchArt: Creative Space: a kind of game it is that SuchArt: Creative Space is not, a feature its tags carry that SuchArt: Creative Space's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.