2023 · Point & Click · Puzzle · Exploration
How long isSubmachine: Legacy?
by Mateusz Skutnik
10 hours
for the typical playerhalf of them between 4.5 hours and 16 hours
Near-universally loved: 98% recommend it past the refund window, better reviewed than 387 of 428 point-and-click adventures here.
97% recommend it at 2 to 5 hours
98% recommend it at 5 to 10 hours
99% recommend it at 10 to 20 hours
Does Submachine: Legacy hold up?
Holds steady

At least 97% of its Steam reviewers recommend it at every stage from 2 to 20 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Do the first two hours of Submachine: Legacy tell you?
In the first two hours92%recommend it
After that98%recommend it
How this is counted
Half of its Steam reviewers had played 10 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 16 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,470 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 97% and 99% recommend it at every stage past the first two hours.
11% of its reviews were written inside Steam's two-hour refund window, and 92% of those recommend it. After the window, 98% do.
When would you get there?
10days
At an hour a night, you’d pass the typical player’s 10 hours on Monday, November 23.
Half of its reviewers had played between 4.5 and 16 hours: Nov 18 to Nov 29 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Submachine: Legacy?

The filter
Chapter II
13 of every 100 players got to this one and no further.
They hold Chapter I and never earned it.
How this is counted
91% of the players who launched Submachine: Legacy hold Chapter I, its first story achievement on Steam, and 37% hold Chapter X, its last. The steepest drop comes between Chapter I (91%) and Chapter II (78%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Submachine: Legacy worth it?
Video Game Backlog
One hour, at list price
Submachine: Legacy
- Steam list price, US
- $24.99
- Typical player
- ÷ 10 h
- point-and-click adventure rate
- $2.00/h
- 10 h at that rate
- $20
List price. Not a sale price,
not what anyone paid.
Is Submachine: Legacy worth it? Mostly.
Pricey per hour
A typical point-and-click adventure gives 1.3× the hours for the money
Loved
98% recommend it after the refund windowmost point-and-click adventures: 91%
How this is counted
At Steam's US list price of $24.99, the typical player's 10 hours come to $2.50 an hour. Past the two-hour refund window, 98% of its Steam reviewers recommend it. At $2.50 an hour, Submachine: Legacy costs more per hour than 283 of 428 point-and-click adventures here: the typical one of 428 point-and-click adventures here charges $2.00.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (point-and-click adventures) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Submachine: Legacy today?
On PC
Its own release still plays there: no collection or remaster needed.
- todayPC2023
How this is counted
From IGDB, found by its Steam app: the machines Submachine: Legacy came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Submachine: Legacy?
Give the ball your Steam profile link or name. It reads the games you own most like Submachine: Legacy, how long each held you against the typical player, and how long Submachine: Legacy would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Submachine: Legacy?
4 of 5
Copies in the libraries here: never launched it
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Submachine: Legacy
Machinika Museum
Submachine: Legacy, but first-person, and a third of the hours
Loved · 93%Games like Machinika Museum
The Tiny Bang Story
Submachine: Legacy, but retro, and half the hours
Liked · 87%Games like The Tiny Bang Story
The Room 4: Old Sins
Submachine: Legacy, but Lovecraftian, and horror
Loved · 98%Games like The Room 4: Old Sins
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Submachine: Legacy: a kind of game it is that Submachine: Legacy is not, a feature its tags carry that Submachine: Legacy's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.








