2016 · Dungeon Crawler · RPG · JRPG
How long isStranger of Sword City?
by Experience Inc.
20 hours
for the typical playerhalf of them between 5 hours and 59 hours
Rarely seen through: only 6.2% of the players who launched it hold its last story achievement.
Do the first two hours of Stranger of Sword City tell you?
In the first two hours36%recommend it
After that72%recommend it
14 of every 20 thumbs-down came after the window had closed, 6 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 20 hours or less when they gave their verdict. The middle half sat between 5 hours and 59 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 646 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
16% of its reviews were written inside Steam's two-hour refund window, and 36% of those recommend it. After the window, 72% do. Of the players who gave it a thumbs-down, 69% were already past the window; the typical thumbs-down came 7 hours in.
When would you get there?
20days
At an hour a night, you’d pass the typical player’s 20 hours on Monday, November 9.
Half of its reviewers had played between 5 and 59 hours: Oct 25 to Dec 18 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Stranger of Sword City?

The filter
Departure
40 of every 100 players got to this one and no further.
They hold Stranger and never earned it.
How this is counted
80% of the players who launched Stranger of Sword City hold Stranger, its first story achievement on Steam, and 6.2% hold God's Heart, its last. The steepest drop comes between Stranger (80%) and Departure (40%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Stranger of Sword City worth it?
Video Game Backlog
One hour, at list price
Stranger of Sword City
- Steam list price, US
- $19.99
- Typical player
- ÷ 20 h
- dungeon crawler rate
- $1.67/h
- 20 h at that rate
- $33
List price. Not a sale price,
not what anyone paid.
Is Stranger of Sword City worth it? Yes.
Good value
1.7× the hours of a typical dungeon crawler, for the same money
Mixed
72% recommend it after the refund windowmost dungeon crawlers: 88%
How this is counted
At Steam's US list price of $19.99, the typical player's 20 hours come to $1.00 an hour. Past the two-hour refund window, 72% of its Steam reviewers recommend it. At $1.00 an hour, Stranger of Sword City is cheaper per hour than 85 of 119 dungeon crawlers here: the typical one of 119 dungeon crawlers here charges $1.67, so the same $19.99 buys 1.7× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (dungeon crawlers) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Stranger of Sword City?
Give the ball your Steam profile link or name. It reads the games you own most like Stranger of Sword City, how long each held you against the typical player, and how long Stranger of Sword City would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
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- StarCrawlers19hours
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- Ruined King: A League of Legends Story™19hours
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How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.









