2003 · Sci-fi · Swordplay · FPS
How long isSTAR WARS™ Jedi Knight: Jedi Academy™?
by Raven Software
12 hours
for the typical playerhalf of them between 5 hours and 25 hours
STAR WARS™ Jedi Knight: Jedi Academy™ among the 399 action-adventures here
The whole tier list#341
of 399
ranked by owners here who played past two hours
- 18%
- got past 2 hours
- −24 on the kind's 42%
- 2%
- past 20 hours
- −12 on the kind's 14%
- 44%
- launched it
- −12 on the kind's 56%
- 250
- libraries own it
- 1 in 10 of the 2,483 read here
Next to it in the ranking
A bargain: 83¢ an hour, cheaper than 488 of 512 action-adventures here.
84% recommend it at 0 to 2 hours
96% recommend it at 2 to 5 hours
97% recommend it at 5 to 10 hours
98% recommend it at 10 to 20 hours
99% recommend it at 20 to 50 hours
99% recommend it at 50 to 100 hours
99% recommend it at 100 to 200 hours
98% recommend it at 200 to 500 hours
96% recommend it past 500 hours
Does STAR WARS™ Jedi Knight: Jedi Academy™ hold up?
Holds steady

At least 95% of its Steam reviewers recommend it at every stage from 2 to 500+ hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Do the first two hours of STAR WARS™ Jedi Knight: Jedi Academy™ tell you?
In the first two hours84%recommend it
After that98%recommend it
4 in 100 said no: 2 after the window had closed, 2 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 5 hours and 25 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 13,900 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 96% and 99% recommend it at every stage past the first two hours.
11% of its reviews were written inside Steam's two-hour refund window, and 84% of those recommend it. After the window, 98% do. Of the players who gave it a thumbs-down, 55% were already past the window; the typical thumbs-down came 3 hours in.
When would you get there?
12days
At an hour a night, you’d pass the typical player’s 12 hours on Thursday, November 26.
Half of its reviewers had played between 5 and 25 hours: Nov 19 to Dec 9 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is STAR WARS™ Jedi Knight: Jedi Academy™ worth it?
Video Game Backlog
One hour, at list price
STAR WARS™ Jedi Knight: Jedi Academy™
- Steam list price, US
- $9.99
- Typical player
- ÷ 12 h
- action-adventure rate
- $2.50/h
- 12 h at that rate
- $30
List price. Not a sale price,
not what anyone paid.
Is STAR WARS™ Jedi Knight: Jedi Academy™ worth it? Yes.
A steal
3× the hours of a typical action-adventure, for the same money
Loved
98% recommend it after the refund windowmost action-adventures: 89%
Usually played
44% of owners here have played itmost action-adventures: 54%
How this is counted
At Steam's US list price of $9.99, the typical player's 12 hours come to 83¢ an hour. Past the two-hour refund window, 98% of its Steam reviewers recommend it. At 83¢ an hour, STAR WARS™ Jedi Knight: Jedi Academy™ is cheaper per hour than 488 of 512 action-adventures here: the typical one of 512 action-adventures here charges $2.50, so the same $9.99 buys 3× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (action-adventures) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play STAR WARS™ Jedi Knight: Jedi Academy™ today?
In a collection
Star Wars: Grand Collection, out on Switch in 2025.
- Xbox2003
- todayPC2010in Star Wars Collection
- todayPS42022in Star Wars: Heritage Pack
- todaySwitch2025in the collection
How this is counted
From IGDB, found by its Steam app: the machines STAR WARS™ Jedi Knight: Jedi Academy™ came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like STAR WARS™ Jedi Knight: Jedi Academy™?
Give the ball your Steam profile link or name. It reads the games you own most like STAR WARS™ Jedi Knight: Jedi Academy™, how long each held you against the typical player, and how long STAR WARS™ Jedi Knight: Jedi Academy™ would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@pr-xy holds this page
- 1st
@pr-xy4.9 h - 2nd
@ravage3.2 h - 3rd
@poor-leno1.9 h - 4th
@showyjozy39 min - 5th
@eso26 min - 6th
@darthvader717 min - 7th
@tyr2 min
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with STAR WARS™ Jedi Knight: Jedi Academy™?
1 in 303
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like STAR WARS™ Jedi Knight: Jedi Academy™
Shadow Warrior
STAR WARS Jedi Knight, but single-player, and funny
Loved · 92%Games like Shadow Warrior
Shadow Warrior 2
STAR WARS Jedi Knight, but a looter shooter, and co-op
Liked · 87%Games like Shadow Warrior 2
Dark Messiah of Might & Magic Single Player
STAR WARS Jedi Knight, but an action RPG, and an immersive sim
Bright Memory: Infinite
STAR WARS Jedi Knight, but gorier, and a quarter of the hours
Loved · 92%Games like Bright Memory: Infinite
Ghostrunner
STAR WARS Jedi Knight, but a precision platformer, and harder
Loved · 91%Games like Ghostrunner
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from STAR WARS™ Jedi Knight: Jedi Academy™: a kind of game it is that STAR WARS™ Jedi Knight: Jedi Academy™ is not, a feature its tags carry that STAR WARS™ Jedi Knight: Jedi Academy™'s barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.