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Sphinx and the Cursed Mummy cover

2003 · Action-Adventure · Puzzle Platformer · 3D Platformer

How long isSphinx and the Cursed Mummy?

by Eurocom & THQ Nordic

12 hours

for the typical playerhalf of them between 5 hours and 22 hours

Do the first two hours of Sphinx and the Cursed Mummy tell you?

In the first two hours70%recommend it

After that98%recommend it

How this is counted

Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 5 hours and 22 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 725 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

11% of its reviews were written inside Steam's two-hour refund window, and 70% of those recommend it. After the window, 98% do.

When would you get there?

12days

At an hour a night, you’d pass the typical player’s 12 hours on Sunday, November 1.

Half of its reviewers had played between 5 and 22 hours: Oct 25 to Nov 11 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Sphinx and the Cursed Mummy?

The filter

Ethereal Guard

17 of every 100 players got to this one and no further.

They hold A Brilliant Weapon and never earned it.

  1. Launched it100% launched it
  2. A Brilliant WeaponFind the Blade of Osiris−3070% hold it
  3. Ethereal GuardFind the Shield of OsirisFiltered −1753% hold it
  4. Zipping AroundObtain a zip line handle−746% hold it
  5. Winged DashFind the Wings of Ibis−541% hold it
  6. Home Sweet HomeMake the Riverside Farm habitable again−536% hold it
  7. Fashion PoliceTry to stay fashionable around palace−333% hold it
  8. Sacred Crown of AbydosComplete the first chapter−627% hold it
  9. Godly StrengthFind the Hands of Amun−324% hold it
  10. Sacred Crown of UrukComplete the second chapter−222% hold it
  11. Final BlowFulfill the Ancient Prophecy of Ra−418% hold it
  12. Skulls Across The LandUncover all the Atun Discs in Heliopolis18% hold it
How this is counted

70% of the players who launched Sphinx and the Cursed Mummy hold A Brilliant Weapon, its first story achievement on Steam, and 18% hold Skulls Across The Land, its last. The steepest drop comes between A Brilliant Weapon (70%) and Ethereal Guard (53%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Sphinx and the Cursed Mummy worth it?

Is Sphinx and the Cursed Mummy worth it? Yes.

  • Fair price

    About what a typical RPG charges: $1.25 an hour

  • Loved

    98% recommend it after the refund windowmost RPGs: 88%

How this is counted

At Steam's US list price of $14.99, the typical player's 12 hours come to $1.25 an hour. Past the two-hour refund window, 98% of its Steam reviewers recommend it. An hour of Sphinx and the Cursed Mummy costs about what the typical one of 1061 RPGs here charges $1.54.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (RPGs) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Sphinx and the Cursed Mummy?

Give the ball your Steam profile link or name. It reads the games you own most like Sphinx and the Cursed Mummy, how long each held you against the typical player, and how long Sphinx and the Cursed Mummy would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

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