2009 · Arcade · Local Co-Op · Fast-Paced
How long isShatter?
3 hours
for the typical playerhalf of them between 1.5 hours and 5.5 hours
A bargain: 66¢ an hour, cheaper than 9,091 of 9,784 games here.
88% recommend it at 0 to 2 hours
95% recommend it at 2 to 5 hours
97% recommend it at 5 to 10 hours
Do the first two hours of Shatter tell you?
In the first two hours88%recommend it
After that96%recommend it
How this is counted
Half of its Steam reviewers had played 3 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 5.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,350 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
34% of its reviews were written inside Steam's two-hour refund window, and 88% of those recommend it. After the window, 96% do.
When would you get there?
3days
At an hour a night, you’d pass the typical player’s 3 hours on Tuesday, November 17.
Half of its reviewers had played between 1.5 and 5.5 hours: Nov 16 to Nov 20 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Shatter?

The filter
Aurora
21 of every 100 players got to this one and no further.
They hold Kinetic Harvest and never earned it.
How this is counted
75% of the players who launched Shatter hold Kinetic Harvest, its first story achievement on Steam, and 12% hold The End of the World, its last. The steepest drop comes between Kinetic Harvest (75%) and Aurora (54%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Shatter worth it?
Video Game Backlog
One hour, at list price
Shatter
- Steam list price, US
- $1.99
- Typical player
- ÷ 3 h
- Steam game rate
- $2.22/h
- 3 h at that rate
- $7
List price. Not a sale price,
not what anyone paid.
Is Shatter worth it? Mostly.
A steal
3.3× the hours of a typical Steam game, for the same money
Loved
96% recommend it after the refund windowmost Steam games: 89%
Often left unplayed
43% of owners here have played itmost Steam games: 64%
How this is counted
At Steam's US list price of $1.99, the typical player's 3 hours come to 66¢ an hour. Past the two-hour refund window, 96% of its Steam reviewers recommend it. At 66¢ an hour, Shatter is cheaper per hour than 9091 of 9784 Steam games here: the typical one of 9784 Steam games here charges $2.22, so the same $1.99 buys 3.3× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (Steam games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Shatter today?
Almost anywhere
PC, PS5, Xbox Series, Switch and 4 more.
- PS32009
- todayPC2022remastered
- todayXbox Series2022remastered
- todayPS42022remastered
- todayPS52022remastered
- todayXbox One2022remastered
- todaySwitch2022remastered
- todayAndroid2022remastered
- todayiPhone2022remastered
How this is counted
From IGDB, found by its Steam app: the machines Shatter came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Shatter?
Give the ball your Steam profile link or name. It reads the games you own most like Shatter, how long each held you against the typical player, and how long Shatter would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@ravage holds this page
- 1st
@ravage5 h - 2nd
@drezel25 min - 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like Shatter
Lethal League Blaze
Shatter, but a fighting game, and three times the hours
Loved · 97%Games like Lethal League Blaze
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Shatter: a kind of game it is that Shatter is not, a feature its tags carry that Shatter's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

