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SG/ZH: School Girl/Zombie Hunter cover

2017 · Zombies · Third-Person Shooter · Horror

SG/ZH: School Girl/Zombie Hunter

Rarely seen through: only 8.7% of the players who launched it hold its last story achievement.

Where do players get filtered in SG/ZH: School Girl/Zombie Hunter?

The filter

Chapter 2 Complete

26 of every 100 players got to this one and no further.

They hold Chapter 1 Complete and never earned it.

  1. Launched it100% launched it
  2. Chapter 1 CompleteClear Chapter 1.−5149% hold it
  3. Chapter 2 CompleteClear Chapter 2.Filtered −2623% hold it
  4. Chapter 3 CompleteClear Chapter 3.−815% hold it
  5. Demonic ScreamDefeat Die Jaeger by yourself in an offline mission or hosted online mission.−312% hold it
  6. Chapter 4 CompleteClear Chapter 4.12% hold it
  7. Chapter 5 CompleteClear Chapter 5.−111% hold it
  8. Zombies HuntedSee the ending by beating the game.11% hold it
  9. End of the NightmareDefeat Ren by yourself in an offline mission or hosted online mission.−28.7% hold it
How this is counted

49% of the players who launched SG/ZH: School Girl/Zombie Hunter hold Chapter 1 Complete, its first story achievement on Steam, and 8.7% hold End of the Nightmare, its last. The steepest drop comes between Chapter 1 Complete (49%) and Chapter 2 Complete (23%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like SG/ZH: School Girl/Zombie Hunter?

Give the ball your Steam profile link or name. It reads the games you own most like SG/ZH: School Girl/Zombie Hunter, how long each held you against the typical player, and how long SG/ZH: School Girl/Zombie Hunter would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with SG/ZH: School Girl/Zombie Hunter?

  • 3 of 3

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.