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2025 · Building · Driving · Physics

RoadCraft

Almost never seen through: only 4.7% of the players who launched it hold its last story achievement.

Where do players get filtered in RoadCraft?

The filter

Please Hold

29 of every 100 players got to this one and no further.

They hold When The Leeve Breaks and never earned it.

  1. Launched it100% launched it
  2. Shore ThingReinforce the endangered shoreline−2575% hold it
  3. When The Leeve BreaksReconnect the town to the power plant−2253% hold it
  4. Please HoldRestore region communicationsFiltered −2924% hold it
  5. All MineRecover all mining equipment−420% hold it
  6. Well OiledRehabilitate the region gas industry and logistics−109.5% hold it
  7. Praise The SunRelaunch region electricity production and research facility−19% hold it
  8. RectifyRepair the region infrastructure and the dam8.8% hold it
  9. Ground ZeroInvestigate the geothermal plant failure−44.7% hold it
How this is counted

75% of the players who launched RoadCraft hold Shore Thing, its first story achievement on Steam, and 4.7% hold Ground Zero, its last. The steepest drop comes between When The Leeve Breaks (53%) and Please Hold (24%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like RoadCraft?

Give the ball your Steam profile link or name. It reads the games you own most like RoadCraft, how long each held you against the typical player, and how long RoadCraft would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with RoadCraft?

  • 1 of 3

    Copies in the libraries here: never launched it

  • 1 in 1,154

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.