Video Game BacklogAnalyze your library
Resonance cover

2012 · Point & Click · Sci-fi · Retro

Resonance

by XII Games

Where do players get filtered in Resonance?

The filter

Safecracker

7 of every 100 players got to this one and no further.

They hold Cut the rope and never earned it.

  1. Launched it100% launched it
  2. That went wellTalk to that nice girl on the subway−3565% hold it
  3. Gotta hideEscape a nightmare−461% hold it
  4. Mirror MasterGrow some eyes in the back of your head−358% hold it
  5. DuoGain control of two characters−553% hold it
  6. TeamworkTeam up to fix the lab's water system−350% hold it
  7. SaviorSave Dr. Morales−248% hold it
  8. QuartetGain control of all four characters−246% hold it
  9. Cut the ropeSave yourself by destroying a rope−541% hold it
  10. SafecrackerCrack Tortoise's safeFiltered −734% hold it
  11. Blueprint snatcherNab the blueprints from the police archive−430% hold it
  12. Phone tracerTrack the movements of a killer−228% hold it
How this is counted

65% of the players who launched Resonance hold That went well, its first story achievement on Steam, and 28% hold Phone tracer, its last. The steepest drop comes between Cut the rope (41%) and Safecracker (34%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Resonance?

Give the ball your Steam profile link or name. It reads the games you own most like Resonance, how long each held you against the typical player, and how long Resonance would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@foxworks holds this page

  1. 1st@foxworks15 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Resonance?

  • 1 of 3

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.