Video Game Backlog

2025 · Action RPG · Action Roguelike · Roguelite

How long isReignbreaker?

by Studio Fizbin

3.5 hours

for the typical playerhalf of them between 1.5 hours and 7.5 hours

Reignbreaker cover

Reignbreaker among the 222 action roguelikes here

The whole tier list
BPlayed tier

#124

of 222

ranked by owners here who played past two hours

42%
got past 2 hours
−8 on the kind's 50%
0%
past 20 hours
−15 on the kind's 15%
45%
launched it
−22 on the kind's 67%
38
libraries own it
1 in 65 of the 2,483 read here
Reignbreaker ↓
#1 Vampire Survivors#222
55% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Do the first two hours of Reignbreaker tell you?

In the first two hours65%recommend it

After that81%recommend it

24 in 100 said no: 12 after the window had closed, 12 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 3.5 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 7.5 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 554 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

35% of its reviews were written inside Steam's two-hour refund window, and 65% of those recommend it. After the window, 81% do. Of the players who gave it a thumbs-down, 50% were already past the window; the typical thumbs-down came 2 hours in.

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When would you get there?

4days

At an hour a night, you’d pass the typical player’s 3.5 hours on Wednesday, November 18.

Half of its reviewers had played between 1.5 and 7.5 hours: Nov 16 to Nov 22 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Reignbreaker?

The filter

Guerilla Radio

15 of every 100 players got to this one and no further.

They hold A New Morning, Changing Weather and never earned it.

  1. Launched it100% launched it
  2. Rebel GirlBreak the Overseer and show what you can do.−6238% hold it
  3. A New Morning, Changing WeatherBreak the Spitface and show the world who you are.−731% hold it
  4. Guerilla RadioEncounter the Chimera and show the world how it should be.Filtered −1516% hold it
  5. U Should Not Be Doing ThatBreak the Corrupted Knight and let the queen know what comes for her.−78.9% hold it
  6. YouEncounter the Queen and witness what she can do.−36.2% hold it
  7. I Am A ReignbreakerBreak the Queen and change the future.−14.9% hold it
How this is counted

38% of the players who launched Reignbreaker hold Rebel Girl, its first story achievement on Steam, and 4.9% hold I Am A Reignbreaker, its last. The steepest drop comes between A New Morning, Changing Weather (31%) and Guerilla Radio (16%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Reignbreaker worth it?

Is Reignbreaker worth it? Probably not.

  • Pricey per hour

    A typical action roguelike gives 1.4× the hours for the money

  • Liked

    81% recommend it after the refund windowmost action roguelikes: 89%

  • Often left unplayed

    44% of owners here have played itmost action roguelikes: 69%

How this is counted

At Steam's US list price of $9.99, the typical player's 3.5 hours come to $2.85 an hour. Past the two-hour refund window, 81% of its Steam reviewers recommend it. At $2.85 an hour, Reignbreaker costs more per hour than 222 of 347 action roguelikes here: the typical one of 347 action roguelikes here charges $2.10.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (action roguelikes) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Reignbreaker today?

On PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2025
How this is counted

From IGDB, found by its Steam app: the machines Reignbreaker came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Reignbreaker?

Give the ball your Steam profile link or name. It reads the games you own most like Reignbreaker, how long each held you against the typical player, and how long Reignbreaker would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

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