2025 · Space · Flight · Space Sim
How long isReentry - A Space Flight Simulator?
by Lyra Creative
11 hours
for the typical playerhalf of them between 4 hours and 30 hours
Near-universally loved: 98% recommend it past the refund window; most simulation games here, 90%.
96% recommend it at 2 to 5 hours
96% recommend it at 5 to 10 hours
99% recommend it at 10 to 20 hours
100% recommend it at 20 to 50 hours
Does Reentry - A Space Flight Simulator hold up?
Holds steady

At least 96% of its Steam reviewers recommend it at every stage from 2 to 50 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/reentry-a-space-flight-simulator#seals"><img src="https://www.videogamebacklog.com/game/reentry-a-space-flight-simulator/seal/holds-up.png" width="160" height="160" alt="Reentry - A Space Flight Simulator: Holds up. At least 96% of its Steam reviewers recommend it at every stage from 2 to 50 hours played."></a>Do the first two hours of Reentry - A Space Flight Simulator tell you?
In the first two hours89%recommend it
After that98%recommend it
How this is counted
Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 4 hours and 30 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,400 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 96% and 100% recommend it at every stage past the first two hours.
11% of its reviews were written inside Steam's two-hour refund window, and 89% of those recommend it. After the window, 98% do.
When would you get there?
11days
At an hour a night, you’d pass the typical player’s 11 hours on Saturday, October 31.
Half of its reviewers had played between 4 and 30 hours: Oct 24 to Nov 19 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Reentry - A Space Flight Simulator worth it?
Video Game Backlog
One hour, at list price
Reentry - A Space Flight Simulator
- Steam list price, US
- $34.99
- Typical player
- ÷ 11 h
- simulation game rate
- $2.00/h
- 11 h at that rate
- $22
List price. Not a sale price,
not what anyone paid.
Is Reentry - A Space Flight Simulator worth it? Mostly.
Pricey per hour
A typical simulation game gives 1.6× the hours for the money
Loved
98% recommend it after the refund windowmost simulation games: 90%
How this is counted
At Steam's US list price of $34.99, the typical player's 11 hours come to $3.18 an hour. Past the two-hour refund window, 98% of its Steam reviewers recommend it. At $3.18 an hour, Reentry - A Space Flight Simulator costs more per hour than 755 of 960 simulation games here: the typical one of 960 simulation games here charges $2.00.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (simulation games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Reentry - A Space Flight Simulator?
Give the ball your Steam profile link or name. It reads the games you own most like Reentry - A Space Flight Simulator, how long each held you against the typical player, and how long Reentry - A Space Flight Simulator would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Reentry - A Space Flight Simulator
- SpaceEngine5.5hours
SpaceEngine
- Universe Sandbox9.5hours
Universe Sandbox
- Kerbal Space Program52hours
Kerbal Space Program
- Juno: New Origins13hours
Juno: New Origins
- X-Plane 1130hours
X-Plane 11
- ΔV: Rings of Saturn17hours
ΔV: Rings of Saturn
- Kerbal Space Program 27.5hours
Kerbal Space Program 2
- Uncrashed : FPV Drone Simulator12hours
Uncrashed : FPV Drone Simulator
- Mars Horizon11hours
Mars Horizon
- House of the Dying Sun4hours
House of the Dying Sun
- Microsoft Flight Simulator X: Steam Edition29hours
Microsoft Flight Simulator X: Steam Edition
- EVERSPACE™9.5hours
EVERSPACE™
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.