2024 · Trains · Online Co-Op · Open World
How long isRailroads Online?
by Stefan Kelnberger
33 hours
for the typical playerhalf of them between 9.5 hours and 99 hours
Long for a driving sim: 33 hours for the typical player, longer than 107 of 108 driving sims here.
33% recommend it at 0 to 2 hours
70% recommend it at 2 to 5 hours
80% recommend it at 5 to 10 hours
85% recommend it at 10 to 20 hours
85% recommend it at 20 to 50 hours
82% recommend it at 50 to 100 hours
72% recommend it at 100 to 200 hours
61% recommend it at 200 to 500 hours
55% recommend it past 500 hours
Does Railroads Online hold up?
Wears thin
Do the first two hours of Railroads Online tell you?
In the first two hours33%recommend it
After that77%recommend it
17 of every 20 thumbs-down came after the window had closed, 3 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 33 hours or less when they gave their verdict. The middle half sat between 9.5 hours and 99 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 6,080 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It is recommended most by players at 20–50 hours: 85% of them. Among players past 500 hours that falls to 55%.
7% of its reviews were written inside Steam's two-hour refund window, and 33% of those recommend it. After the window, 77% do. Of the players who gave it a thumbs-down, 83% were already past the window; the typical thumbs-down came 34 hours in.
When would you get there?
5weeks
At an hour a night, you’d pass the typical player’s 33 hours on Monday, November 23.
Half of its reviewers had played between 9.5 and 99 hours: Oct 31 to Jan 28, 2027 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Railroads Online worth it?
Video Game Backlog
One hour, at list price
Railroads Online
- Steam list price, US
- $29.99
- Typical player
- ÷ 33 h
- driving sim rate
- $2.69/h
- 33 h at that rate
- $89
List price. Not a sale price,
not what anyone paid.
Is Railroads Online worth it? It depends.
A steal
3× the hours of a typical driving sim, for the same money
Mixed
77% recommend it after the refund windowmost driving sims: 87%
How this is counted
At Steam's US list price of $29.99, the typical player's 33 hours come to 91¢ an hour. Past the two-hour refund window, 77% of its Steam reviewers recommend it. At 91¢ an hour, Railroads Online is cheaper per hour than 101 of 108 driving sims here: the typical one of 108 driving sims here charges $2.69, so the same $29.99 buys 3× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (driving sims) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Railroads Online?
Give the ball your Steam profile link or name. It reads the games you own most like Railroads Online, how long each held you against the typical player, and how long Railroads Online would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Railroads Online
- SnowRunner30hours
SnowRunner
- American Truck Simulator28hours
American Truck Simulator
- Euro Truck Simulator 235hours
Euro Truck Simulator 2
- BeamNG.drive32hours
BeamNG.drive
- Train Sim World® 213hours
Train Sim World® 2
- Car Mechanic Simulator 201816hours
Car Mechanic Simulator 2018
- Train Sim World® 202015hours
Train Sim World® 2020
- Trainz: A New Era16hours
Trainz: A New Era
- My Summer Car28hours
My Summer Car
- Brick Rigs28hours
Brick Rigs
- Transport Fever38hours
Transport Fever
- Construction Simulator12hours
Construction Simulator
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.