2016 · RPG · Sci-fi · Open World
How long isProject Genom?
by NeuronHaze
9 hours
for the typical playerhalf of them between 3 hours and 26 hours
A brick wall partway in: one story step stops 63 in 100 of the players who launched it.
28% recommend it at 0 to 2 hours
48% recommend it at 2 to 5 hours
46% recommend it at 5 to 10 hours
50% recommend it at 10 to 20 hours
59% recommend it at 20 to 50 hours
Does Project Genom hold up?
Grows on people
Do the first two hours of Project Genom tell you?
In the first two hours28%recommend it
After that52%recommend it
15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 9 hours or less when they gave their verdict. The middle half sat between 3 hours and 26 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,870 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 48% recommend it at 2–5 hours, and 59% at 20–50 hours.
20% of its reviews were written inside Steam's two-hour refund window, and 28% of those recommend it. After the window, 52% do. Of the players who gave it a thumbs-down, 73% were already past the window; the typical thumbs-down came 7 hours in.
When would you get there?
9days
At an hour a night, you’d pass the typical player’s 9 hours on Thursday, October 29.
Half of its reviewers had played between 3 and 26 hours: Oct 23 to Nov 15 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Project Genom?

The filter
Hero
62 of every 100 players got to this one and no further.
They hold Frostbitten and never earned it.
How this is counted
83% of the players who launched Project Genom hold Frostbitten, its first story achievement on Steam, and 1.9% hold Farmer, its last. The steepest drop comes between Frostbitten (83%) and Hero (21%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Would you like Project Genom?
Give the ball your Steam profile link or name. It reads the games you own most like Project Genom, how long each held you against the typical player, and how long Project Genom would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Project Genom
- STAR WARS™: The Old Republic™26hours
STAR WARS™: The Old Republic™
- Throne and Liberty29hours
Throne and Liberty
- Spiral Knights12hours
Spiral Knights
- Defiance18hours
Defiance
- New World: Aeternum47hours
New World: Aeternum
- Albion Online32hours
Albion Online
- FINAL FANTASY XIV Online235hours
FINAL FANTASY XIV Online
- Legends of Aria8.5hours
Legends of Aria
- Guild Wars 2®26hours
Guild Wars 2®
- Blue Protocol: Star Resonance6hours
Blue Protocol: Star Resonance
- Will To Live Online25hours
Will To Live Online
- Robocraft26hours
Robocraft
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.


