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Princess & Conquest cover

2023 · Hentai · RPG · Fantasy

How long isPrincess & Conquest?

by Towerfag

17 hours

for the typical playerhalf of them between 4.5 hours and 44 hours

On the long side for an RPG: 17 hours for the typical player, longer than 1,329 of 1,860 RPGs here.

Does Princess & Conquest hold up?

Grows on people

Grows on you seal

77% of its Steam reviewers recommend it at 2–5 hours played, and 94% at 100–200 hours played.

Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.

Do the first two hours of Princess & Conquest tell you?

In the first two hours61%recommend it

After that89%recommend it

12 of every 20 thumbs-down came after the window had closed, 8 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 17 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 44 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 3,160 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 77% recommend it at 2–5 hours, and 94% at 100–200 hours.

16% of its reviews were written inside Steam's two-hour refund window, and 61% of those recommend it. After the window, 89% do. Of the players who gave it a thumbs-down, 59% were already past the window; the typical thumbs-down came 3.5 hours in.

When would you get there?

17days

At an hour a night, you’d pass the typical player’s 17 hours on Saturday, November 7.

Half of its reviewers had played between 4.5 and 44 hours: Oct 26 to Dec 4 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Princess & Conquest worth it?

Is Princess & Conquest worth it? Yes.

  • Good value

    1.9× the hours of a typical RPG, for the same money

  • Liked

    89% recommend it after the refund windowmost RPGs: 87%

How this is counted

At Steam's US list price of $14.99, the typical player's 17 hours come to 88¢ an hour. Past the two-hour refund window, 89% of its Steam reviewers recommend it. At 88¢ an hour, Princess & Conquest is cheaper per hour than 1507 of 1860 RPGs here: the typical one of 1860 RPGs here charges $1.67, so the same $14.99 buys 1.9× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (RPGs) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Princess & Conquest?

Give the ball your Steam profile link or name. It reads the games you own most like Princess & Conquest, how long each held you against the typical player, and how long Princess & Conquest would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

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