Video Game Backlog

2022 · Deckbuilding · Dating Sim · Capitalism

How long isPotionomics?

by Voracious Games

20 hours

for the typical playerhalf of them between 7.5 hours and 36 hours

Potionomics cover

Does Potionomics hold up?

Grows on people

Grows on you seal

79% of its Steam reviewers recommend it at 2–5 hours played, and 97% at 50–100 hours played.

Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.

Do the first two hours of Potionomics tell you?

In the first two hours75%recommend it

After that91%recommend it

10 in 100 said no: 9 after the window had closed, 1 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 20 hours or less when they gave their verdict. The middle half sat between 7.5 hours and 36 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 7,460 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 79% recommend it at 2–5 hours, and 97% at 50–100 hours.

5% of its reviews were written inside Steam's two-hour refund window, and 75% of those recommend it. After the window, 91% do. Of the players who gave it a thumbs-down, 87% were already past the window; the typical thumbs-down came 7 hours in.

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When would you get there?

20days

At an hour a night, you’d pass the typical player’s 20 hours on Thursday, December 3.

Half of its reviewers had played between 7.5 and 36 hours: Nov 21 to Dec 19 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Potionomics?

The filter

Roxanne's Ruin

33 of every 100 players got to this one and no further.

They hold Contractual Obligations and never earned it.

  1. Launched it100% launched it
  2. Contractual ObligationsObtained by clearing the intro−298% hold it
  3. Roxanne's RuinBeat RoxanneFiltered −3365% hold it
  4. Corsac's ComeuppanceBeat Corsac−2540% hold it
  5. Boss Finn's BaneBeat Boss Finn−1327% hold it
  6. Anubia's AnnihilatorBeat Anubia−720% hold it
  7. Toppled the MonarchBeat Robin−317% hold it
  8. Out of DebtBeat the game17% hold it
How this is counted

98% of the players who launched Potionomics hold Contractual Obligations, its first story achievement on Steam, and 17% hold Out of Debt, its last. The steepest drop comes between Contractual Obligations (98%) and Roxanne's Ruin (65%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Potionomics worth it?

Is Potionomics worth it? Yes.

  • Good value

    1.4× the hours of a typical shopkeeping game, for the same money

  • Loved

    91% recommend it after the refund windowmost shopkeeping games: 92%

How this is counted

At Steam's US list price of $24.99, the typical player's 20 hours come to $1.25 an hour. Past the two-hour refund window, 91% of its Steam reviewers recommend it. At $1.25 an hour, Potionomics is cheaper per hour than 33 of 39 shopkeeping games here: the typical one of 39 shopkeeping games here charges $1.79, so the same $24.99 buys 1.4× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (shopkeeping games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Potionomics today?

Almost anywhere

PC, PS5, Xbox Series and Switch.

  1. todayPC2022
  2. todayXbox Series2024as Potionomics: Masterwork Edition
  3. todayPS52024as Potionomics: Masterwork Edition
  4. todaySwitch2024as Potionomics: Masterwork Edition
How this is counted

From IGDB, found by its Steam app: the machines Potionomics came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Potionomics?

Give the ball your Steam profile link or name. It reads the games you own most like Potionomics, how long each held you against the typical player, and how long Potionomics would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@player-43 holds this page

  1. 1st@player-435.7 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Potionomics?

  • 3 of 8

    Copies in the libraries here: never launched it

  • 1 in 3,630

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Potionomics

  1. 1

    I Was a Teenage Exocolonist

    Potionomics, but a visual novel, and your choices matter

    Loved · 96%Games like I Was a Teenage Exocolonist

  2. 2

    Potion Craft: Alchemist Simulator

    Potionomics, but a puzzle game, and half the hours

    Loved · 93%Games like Potion Craft: Alchemist Simulator

  3. 3

    Recettear: An Item Shop's Tale

    Potionomics, but an action RPG, and even better loved

    Loved · 96%Games like Recettear: An Item Shop's Tale

  4. 4

    小白兔电商~Bunny e-Shop

    Potionomics, but a visual novel, and story-rich

    Loved · 94%Games like 小白兔电商~Bunny e-Shop

  5. 5

    Book of Hours

    Much the same as Potionomics

    Liked · 89%Games like Book of Hours

  6. 6

    Big Ambitions

    Much the same as Potionomics

    Loved · 92%Games like Big Ambitions

All 30 games like Potionomics, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Potionomics: a kind of game it is that Potionomics is not, a feature its tags carry that Potionomics's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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