Video Game Backlog

2026 · Roguelike · Bullet Hell · Top-Down Shooter

How long isPathogenic?

7 hours

for the typical playerhalf of them between 3.5 hours and 16 hours

Pathogenic cover

Does Pathogenic hold up?

Holds steady

Holds up seal

At least 92% of its Steam reviewers recommend it at every stage from 2 to 50 hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

Do the first two hours of Pathogenic tell you?

In the first two hours89%recommend it

After that94%recommend it

7 in 100 said no: 5 after the window had closed, 2 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 7 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 16 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 4,690 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 92% and 95% recommend it at every stage past the first two hours.

14% of its reviews were written inside Steam's two-hour refund window, and 89% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 78% were already past the window; the typical thumbs-down came 6.5 hours in.

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When would you get there?

7days

At an hour a night, you’d pass the typical player’s 7 hours on Saturday, November 21.

Half of its reviewers had played between 3.5 and 16 hours: Nov 18 to Nov 30 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Pathogenic?

The filter

Liver

15 of every 100 players got to this one and no further.

They hold Stomach and never earned it.

  1. Launched it100% launched it
  2. Skin−694% hold it
  3. Intestine−1183% hold it
  4. Stomach−1568% hold it
  5. LiverFiltered −1553% hold it
  6. Lung−1340% hold it
  7. Heart−1327% hold it
How this is counted

94% of the players who launched Pathogenic hold Skin, its first story achievement on Steam, and 27% hold Heart, its last. The steepest drop comes between Stomach (68%) and Liver (53%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Pathogenic worth it?

Is Pathogenic worth it? Yes.

  • Good value

    1.4× the hours of a typical roguelike, for the same money

  • Loved

    94% recommend it after the refund windowmost roguelikes: 89%

How this is counted

At Steam's US list price of $9.99, the typical player's 7 hours come to $1.43 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. At $1.43 an hour, Pathogenic is cheaper per hour than 126 of 180 roguelikes here: the typical one of 180 roguelikes here charges $2.00, so the same $9.99 buys 1.4× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (roguelikes) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Pathogenic today?

On PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2026
How this is counted

From IGDB, found by its Steam app: the machines Pathogenic came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Pathogenic?

Give the ball your Steam profile link or name. It reads the games you own most like Pathogenic, how long each held you against the typical player, and how long Pathogenic would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@shadom551 holds this page

  1. 1st@shadom55125 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Pathogenic?

  • All 8

    Copies in the libraries here: launched it

  • 1 in 363

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Pathogenic

  1. 1

    Brotato

    Pathogenic, but sci-fi, and twice the hours

    Loved · 96%Games like Brotato

  2. 2

    Neon Abyss

    Pathogenic, but a 2D platformer, and solo

    Liked · 86%Games like Neon Abyss

  3. 3

    Enter the Gungeon

    Pathogenic, but pixel art, and four times the hours

    Loved · 95%Games like Enter the Gungeon

  4. 4

    Yet Another Zombie Survivors

    Pathogenic, but with zombies, and top-down

    Loved · 92%Games like Yet Another Zombie Survivors

  5. 5

    The Binding of Isaac

    Pathogenic, but solo, and twice the hours

    Loved · 95%Games like The Binding of Isaac

  6. 6

    Megabonk

    Pathogenic, but loot-driven, and solo

    Loved · 94%Games like Megabonk

All 30 games like Pathogenic, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Pathogenic: a kind of game it is that Pathogenic is not, a feature its tags carry that Pathogenic's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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