2019 · Survival · Open World Survival Craft · Open World
How long isOutpost Zero?
by Symmetric Games
10 hours
for the typical playerhalf of them between 2.5 hours and 30 hours
Poorly received: only 55% recommend it past the refund window; most simulation games here, 90%.
27% recommend it at 0 to 2 hours
Do the first two hours of Outpost Zero tell you?
In the first two hours27%recommend it
After that55%recommend it
13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 10 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 30 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 857 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
24% of its reviews were written inside Steam's two-hour refund window, and 27% of those recommend it. After the window, 55% do. Of the players who gave it a thumbs-down, 67% were already past the window; the typical thumbs-down came 6 hours in.
When would you get there?
10days
At an hour a night, you’d pass the typical player’s 10 hours on Friday, October 30.
Half of its reviewers had played between 2.5 and 30 hours: Oct 23 to Nov 19 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Outpost Zero worth it?
Video Game Backlog
One hour, at list price
Outpost Zero
- Steam list price, US
- $19.99
- Typical player
- ÷ 10 h
- simulation game rate
- $2.00/h
- 10 h at that rate
- $20
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Outpost Zero worth it? Probably not.
Fair price
About what a typical simulation game charges: $2.00 an hour
Divisive
55% recommend it after the refund windowmost simulation games: 90%
How this is counted
At Steam's US list price of $19.99, the typical player's 10 hours come to $2.00 an hour. Past the two-hour refund window, 55% of its Steam reviewers recommend it. An hour of Outpost Zero costs about what the typical one of 960 simulation games here charges $2.00.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (simulation games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Outpost Zero?
Give the ball your Steam profile link or name. It reads the games you own most like Outpost Zero, how long each held you against the typical player, and how long Outpost Zero would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Outpost Zero
- Raft17hours
Raft
- Green Hell14hours
Green Hell
- Necesse15hours
Necesse
- ASTRONEER25hours
ASTRONEER
- Subsistence23hours
Subsistence
- Grounded23hours
Grounded
- RuneScape: Dragonwilds13hours
RuneScape: Dragonwilds
- The Forest15hours
The Forest
- Core Keeper28hours
Core Keeper
- Valheim40hours
Valheim
- Breathedge10hours
Breathedge
- Satisfactory56hours
Satisfactory
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.