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Outpost: Infinity Siege cover

2024 · Robots · Tower Defense · Base Building

How long isOutpost: Infinity Siege?

by Team Ranger

13 hours

for the typical playerhalf of them between 3 hours and 49 hours

Does Outpost: Infinity Siege hold up?

Wears thin

Do the first two hours of Outpost: Infinity Siege tell you?

In the first two hours34%recommend it

After that73%recommend it

12 of every 20 thumbs-down came after the window had closed, 8 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 13 hours or less when they gave their verdict. The middle half sat between 3 hours and 49 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 13,800 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It is recommended most by players at 20–50 hours: 81% of them. Among players at 200–500 hours that falls to 68%.

21% of its reviews were written inside Steam's two-hour refund window, and 34% of those recommend it. After the window, 73% do. Of the players who gave it a thumbs-down, 61% were already past the window; the typical thumbs-down came 4 hours in.

When would you get there?

13days

At an hour a night, you’d pass the typical player’s 13 hours on Monday, November 2.

Half of its reviewers had played between 3 and 49 hours: Oct 23 to Dec 8 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Outpost: Infinity Siege?

The filter

Rescue

29 of every 100 players got to this one and no further.

They hold New Arrival and never earned it.

  1. Launched it100% launched it
  2. Operation StarfallClear level [Into the Abyss] for the first time.−694% hold it
  3. New ArrivalClear level [Outpost 11] for the first time.−1183% hold it
  4. RescueFiltered −2954% hold it
  5. Kronos HunterDefeat Kronos for the first time.−1341% hold it
  6. The Nebulas−239% hold it
  7. Seraph−534% hold it
  8. Crius HunterDefeat Crius for the first time.−1024% hold it
How this is counted

94% of the players who launched Outpost: Infinity Siege hold Operation Starfall, its first story achievement on Steam, and 24% hold Crius Hunter, its last. The steepest drop comes between New Arrival (83%) and Rescue (54%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Outpost: Infinity Siege worth it?

Is Outpost: Infinity Siege worth it? Probably not.

  • Pricey per hour

    A typical tower defense game gives 1.3× the hours for the money

  • Mixed

    73% recommend it after the refund windowmost tower defense games: 89%

How this is counted

At Steam's US list price of $24.99, the typical player's 13 hours come to $1.92 an hour. Past the two-hour refund window, 73% of its Steam reviewers recommend it. At $1.92 an hour, Outpost: Infinity Siege costs more per hour than 58 of 83 tower defense games here: the typical one of 83 tower defense games here charges $1.43.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (tower defense games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Outpost: Infinity Siege?

Give the ball your Steam profile link or name. It reads the games you own most like Outpost: Infinity Siege, how long each held you against the typical player, and how long Outpost: Infinity Siege would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

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