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Outlaws of the Old West cover

2019 · Open World Survival Craft · Western · Survival

How long isOutlaws of the Old West?

by Virtual Basement LLC

19 hours

for the typical playerhalf of them between 5.5 hours and 52 hours

Poorly received: only 64% recommend it past the refund window; most casual games here, 92%.

Does Outlaws of the Old West hold up?

Wears thin

Do the first two hours of Outlaws of the Old West tell you?

In the first two hours25%recommend it

After that64%recommend it

15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 19 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 52 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 6,330 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It is recommended most by players at 10–20 hours: 68% of them. Among players at 100–200 hours that falls to 57%.

14% of its reviews were written inside Steam's two-hour refund window, and 25% of those recommend it. After the window, 64% do. Of the players who gave it a thumbs-down, 75% were already past the window; the typical thumbs-down came 13 hours in.

When would you get there?

19days

At an hour a night, you’d pass the typical player’s 19 hours on Sunday, November 8.

Half of its reviewers had played between 5.5 and 52 hours: Oct 26 to Dec 11 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Outlaws of the Old West worth it?

Is Outlaws of the Old West worth it? Probably not.

  • A steal

    2.2× the hours of a typical casual game, for the same money

  • Divisive

    64% recommend it after the refund windowmost casual games: 92%

How this is counted

At Steam's US list price of $19.99, the typical player's 19 hours come to $1.05 an hour. Past the two-hour refund window, 64% of its Steam reviewers recommend it. At $1.05 an hour, Outlaws of the Old West is cheaper per hour than 741 of 880 casual games here: the typical one of 880 casual games here charges $2.29, so the same $19.99 buys 2.2× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (casual games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Outlaws of the Old West?

Give the ball your Steam profile link or name. It reads the games you own most like Outlaws of the Old West, how long each held you against the typical player, and how long Outlaws of the Old West would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

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