2014 · Automobile Sim · Driving · Open World
How long isOCEAN CITY RACING: Redux?
by OCR Dev Team & Onur Uça
45 minutes
for the typical playerhalf of them between 20 minutes and 1 hour
OCEAN CITY RACING: Redux among the 80 driving sims here
The whole tier list#68
of 80
ranked by owners here who played past two hours
- 2%
- got past 2 hours
- −42 on the kind's 44%
- 2%
- past 20 hours
- −12 on the kind's 14%
- 13%
- launched it
- −48 on the kind's 61%
- 48
- libraries own it
- 1 in 48 of the 2,311 read here
Next to it in the ranking
Short for a driving sim: 45 minutes for the typical player, shorter than 109 of 113 driving sims here.
30% recommend it at 0 to 2 hours
Do the first two hours of OCEAN CITY RACING: Redux tell you?
In the first two hours30%recommend it
After that62%recommend it
65 in 100 said no: 5 after the window had closed, 60 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 45 minutes or less when they gave their verdict. The middle half sat between 20 minutes and 1 hour.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 681 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
86% of its reviews were written inside Steam's two-hour refund window, and 30% of those recommend it. After the window, 62% do. Of the players who gave it a thumbs-down, 8% were already past the window; the typical thumbs-down came 40 minutes in.
When would you get there?
Tonight
At an hour a night, you’d pass the typical player’s 45 minutes tonight.
Half of its reviewers had played between 20 minutes and 1 hour: all of it tonight at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is OCEAN CITY RACING: Redux worth it?
Video Game Backlog
One hour, at list price
OCEAN CITY RACING: Redux
- Steam list price, US
- $1.99
- Typical player
- ÷ 45 min
- driving sim rate
- $2.73/h
- 45 min at that rate
- $2
About the going rate
List price. Not a sale price,
not what anyone paid.
Is OCEAN CITY RACING: Redux worth it? Probably not.
Fair price
About what a typical driving sim charges: $2.65 an hour
Divisive
62% recommend it after the refund windowmost driving sims: 86%
Often left unplayed
12% of owners here have played itmost driving sims: 40%
How this is counted
At Steam's US list price of $1.99, the typical player's 45 minutes come to $2.65 an hour. Past the two-hour refund window, 62% of its Steam reviewers recommend it. An hour of OCEAN CITY RACING: Redux costs about what the typical one of 113 driving sims here charges $2.73.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (driving sims) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like OCEAN CITY RACING: Redux?
Give the ball your Steam profile link or name. It reads the games you own most like OCEAN CITY RACING: Redux, how long each held you against the typical player, and how long OCEAN CITY RACING: Redux would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@ravage5 min - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like OCEAN CITY RACING: Redux
My Summer Car
OCEAN CITY RACING: Redux, but a life sim, and a survival game
Loved · 95%Games like My Summer Car
Forza Horizon 4
OCEAN CITY RACING: Redux, but co-op, and 21 times the hours
Loved · 91%Games like Forza Horizon 4
BeamNG.drive
OCEAN CITY RACING: Redux, but physics-driven, and 45 times the hours
Loved · 97%Games like BeamNG.drive
CarX Drift Racing Online
OCEAN CITY RACING: Redux, but PvP, and 24 times the hours
Loved · 95%Games like CarX Drift Racing Online
Forza Horizon 5
OCEAN CITY RACING: Redux, but realistic, and 35 times the hours
Liked · 89%Games like Forza Horizon 5
Car Mechanic Simulator 2018
OCEAN CITY RACING: Redux, but a job sim, and 22 times the hours
Loved · 91%Games like Car Mechanic Simulator 2018
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from OCEAN CITY RACING: Redux: a kind of game it is that OCEAN CITY RACING: Redux is not, a feature its tags carry that OCEAN CITY RACING: Redux's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.