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Neon White cover

2022 · Action · Adventure · Indie

Neon White

by Angel Matrix

Hours played

How long do people play Neon White?

Half of its Steam reviewers had played 14 hours or less when they gave their verdict. The middle half sat between 6 hours and 26 hours.

First 2 h

86%

Steam refund window closes

2–5 h

97%

5–10 h

98%

10–20 h

99%

20–50 h

99%

50–100 h

99%

100–200 h

100%

200–500 h

under 1%

500 h and up

under 1%

One token is 1% of its Steam reviews, standing at the hours its author had played. Amber recommends it, red does not. Counted from about 21,000 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

Does Neon White hold up?

It holds steady: between 97% and 100% recommend it at every stage past the first two hours.

The refund window

Do the first two hours of Neon White tell you?

6% of its reviews were written inside Steam's two-hour refund window, and 86% of those recommend it. After the window, 99% do. Of the players who gave it a thumbs-down, 58% were already past the window; the typical thumbs-down came 3.5 hours in.

Out of every 20 thumbs-down, 8 came while a refund was still possible and 12 after the window had closed.

Seal

Neon White holds up

Holds up seal

Holds up

At least 97% of its Steam reviewers recommend it at every stage from 2 to 200 hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

Made this game? Put the seal on your site

Download PNG
<a href="https://www.videogamebacklog.com/game/neon-white#seals"><img src="https://www.videogamebacklog.com/game/neon-white/seal/holds-up.png" width="160" height="160" alt="Neon White: Holds up. At least 97% of its Steam reviewers recommend it at every stage from 2 to 200 hours played."></a>

Where players stop

How far do players get in Neon White?

87% of the players who launched Neon White hold Mission 1 Complete, its first story achievement on Steam, and 29% hold Absolution, its last. The steepest drop comes between Mission 1 Complete (87%) and Mission 2 Complete (71%).

Launched it

100%

Mission 1 Complete

Complete Mission 1

87%

The wall · 17 of every 100 get no further

Mission 2 Complete

Complete Mission 2

71%

Mission 3 Complete

Complete Mission 3

59%

Clocktower

Defeat Green at the Clocktower

55%

Mission 5 Complete

Complete Mission 5

49%

Mission 6 Complete

Complete Mission 6

43%

Mission 7 Complete

Complete Mission 7

39%

Mission 8 Complete

Complete Mission 8

35%

Mission 9 Complete

Complete Mission 9

31%

Mission 11 Complete

Complete Mission 11

under 1 stops here

29%

Absolution

Restore Heaven

29%

One token is 1 of every 100 players who launched it, standing at the last story achievement they hold. Red stopped at the wall, amber hold the last one. Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate.

Everyone's copy

13 of 41 copies here were never launched

In 41 libraries here. 13 never launched it; the typical player who did put in 12 h. 1 finished it.

One case is one library's copy; the fuller it is, the more hours on it.PlayedFinishedDroppedNever launched

Name 100

How well it's remembered

Named in 1.5% of Name 100 runs, about 1 in 67: people remember it when asked to name 100 games from memory.

Paste your Steam profile to see every game you own but never launched.