Hours played
How long do people play Neon White?
Half of its Steam reviewers had played 14 hours or less when they gave their verdict. The middle half sat between 6 hours and 26 hours.
First 2 h
86% recommend
2–5 h
97% recommend
5–10 h
98% recommend
10–20 h
99% recommend
20–50 h
99% recommend
50–100 h
99% recommend
100–200 h
100% recommend
200–500 h
500 h and up
One token is 1% of its Steam reviews, standing at the hours its author had played. Amber recommends it, red does not. Counted from about 21,000 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
Does Neon White hold up?
It holds steady: between 97% and 100% recommend it at every stage past the first two hours.
The refund window
Do the first two hours of Neon White tell you?
6% of its reviews were written inside Steam's two-hour refund window, and 86% of those recommend it. After the window, 99% do. Of the players who gave it a thumbs-down, 58% were already past the window; the typical thumbs-down came 3.5 hours in.
Out of every 20 thumbs-down, 8 came while a refund was still possible and 12 after the window had closed.
Seal
Neon White holds up

Holds up
At least 97% of its Steam reviewers recommend it at every stage from 2 to 200 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/neon-white#seals"><img src="https://www.videogamebacklog.com/game/neon-white/seal/holds-up.png" width="160" height="160" alt="Neon White: Holds up. At least 97% of its Steam reviewers recommend it at every stage from 2 to 200 hours played."></a>Where players stop
How far do players get in Neon White?
87% of the players who launched Neon White hold Mission 1 Complete, its first story achievement on Steam, and 29% hold Absolution, its last. The steepest drop comes between Mission 1 Complete (87%) and Mission 2 Complete (71%).
Launched it
100%
Mission 1 Complete
Complete Mission 1
87% hold it
The wall · 17 of every 100 get no further
Mission 2 Complete
Complete Mission 2
71% hold it
Mission 3 Complete
Complete Mission 3
59% hold it
Clocktower
Defeat Green at the Clocktower
55% hold it
Mission 5 Complete
Complete Mission 5
49% hold it
Mission 6 Complete
Complete Mission 6
43% hold it
Mission 7 Complete
Complete Mission 7
39% hold it
Mission 8 Complete
Complete Mission 8
35% hold it
Mission 9 Complete
Complete Mission 9
31% hold it
Mission 11 Complete
Complete Mission 11
29% hold it
Absolution
Restore Heaven
29% hold it
One token is 1 of every 100 players who launched it, standing at the last story achievement they hold. Red stopped at the wall, amber hold the last one. Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate.
Everyone's copy
13 of 41 copies here were never launched
In 41 libraries here. 13 never launched it; the typical player who did put in 12 h. 1 finished it.
Name 100
How well it's remembered
Named in 1.5% of Name 100 runs, about 1 in 67: people remember it when asked to name 100 games from memory.