2019 · Sandbox · Physics · Building
How long isMutilate-a-Doll 2?
by Rava Games
7 hours
for the typical playerhalf of them between 3.5 hours and 22 hours
Exceptionally loved: 97% recommend it past the refund window, better reviewed than 246 of 301 sandbox games here.
77% recommend it at 0 to 2 hours
95% recommend it at 2 to 5 hours
97% recommend it at 5 to 10 hours
98% recommend it at 10 to 20 hours
97% recommend it at 20 to 50 hours
Does Mutilate-a-Doll 2 hold up?
Holds steady

At least 95% of its Steam reviewers recommend it at every stage from 2 to 50 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Do the first two hours of Mutilate-a-Doll 2 tell you?
In the first two hours77%recommend it
After that97%recommend it
8 of every 20 thumbs-down came after the window had closed, 12 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 7 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 22 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,750 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 95% and 98% recommend it at every stage past the first two hours.
17% of its reviews were written inside Steam's two-hour refund window, and 77% of those recommend it. After the window, 97% do. Of the players who gave it a thumbs-down, 39% were already past the window; the typical thumbs-down came 1 hour in.
When would you get there?
7days
At an hour a night, you’d pass the typical player’s 7 hours on Wednesday, October 28.
Half of its reviewers had played between 3.5 and 22 hours: Oct 25 to Nov 12 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Mutilate-a-Doll 2 worth it?
Video Game Backlog
One hour, at list price
Mutilate-a-Doll 2
- Steam list price, US
- $9.00
- Typical player
- ÷ 7 h
- sandbox game rate
- $2.12/h
- 7 h at that rate
- $15
List price. Not a sale price,
not what anyone paid.
Is Mutilate-a-Doll 2 worth it? Yes.
Good value
1.6× the hours of a typical sandbox game, for the same money
Loved
97% recommend it after the refund windowmost sandbox games: 91%
How this is counted
At Steam's US list price of $9.00, the typical player's 7 hours come to $1.29 an hour. Past the two-hour refund window, 97% of its Steam reviewers recommend it. At $1.29 an hour, Mutilate-a-Doll 2 is cheaper per hour than 210 of 301 sandbox games here: the typical one of 301 sandbox games here charges $2.12, so the same $9.00 buys 1.6× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (sandbox games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Mutilate-a-Doll 2?
Give the ball your Steam profile link or name. It reads the games you own most like Mutilate-a-Doll 2, how long each held you against the typical player, and how long Mutilate-a-Doll 2 would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Mutilate-a-Doll 2?
1 in 700
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
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How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.