2020 · Game Development · Sandbox · City Builder
How long isMMORPG Tycoon 2?
by VectorStorm Pty Ltd
11 hours
for the typical playerhalf of them between 5 hours and 25 hours
A touch long for a city builder: 11 hours for the typical player, longer than 90 of 171 city builders here.
73% recommend it at 0 to 2 hours
84% recommend it at 2 to 5 hours
86% recommend it at 5 to 10 hours
88% recommend it at 10 to 20 hours
91% recommend it at 20 to 50 hours
92% recommend it at 50 to 100 hours
Does MMORPG Tycoon 2 hold up?
Grows on people

84% of its Steam reviewers recommend it at 2–5 hours played, and 92% at 50–100 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of MMORPG Tycoon 2 tell you?
In the first two hours73%recommend it
After that88%recommend it
16 of every 20 thumbs-down came after the window had closed, 4 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 5 hours and 25 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 3,180 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 84% recommend it at 2–5 hours, and 92% at 50–100 hours.
9% of its reviews were written inside Steam's two-hour refund window, and 73% of those recommend it. After the window, 88% do. Of the players who gave it a thumbs-down, 81% were already past the window; the typical thumbs-down came 7.5 hours in.
When would you get there?
11days
At an hour a night, you’d pass the typical player’s 11 hours on Sunday, November 1.
Half of its reviewers had played between 5 and 25 hours: Oct 26 to Nov 15 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is MMORPG Tycoon 2 worth it?
Video Game Backlog
One hour, at list price
MMORPG Tycoon 2
- Steam list price, US
- $24.99
- Typical player
- ÷ 11 h
- city builder rate
- $2.00/h
- 11 h at that rate
- $22
About the going rate
List price. Not a sale price,
not what anyone paid.
Is MMORPG Tycoon 2 worth it? Yes.
Fair price
About what a typical city builder charges: $2.27 an hour
Liked
88% recommend it after the refund windowmost city builders: 87%
How this is counted
At Steam's US list price of $24.99, the typical player's 11 hours come to $2.27 an hour. Past the two-hour refund window, 88% of its Steam reviewers recommend it. An hour of MMORPG Tycoon 2 costs about what the typical one of 171 city builders here charges $2.00.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (city builders) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like MMORPG Tycoon 2?
Give the ball your Steam profile link or name. It reads the games you own most like MMORPG Tycoon 2, how long each held you against the typical player, and how long MMORPG Tycoon 2 would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with MMORPG Tycoon 2?
1 in 3,498
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like MMORPG Tycoon 2
- Planet Coaster19hours
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- SimCity 4 Deluxe14hours
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- Planet Coaster 216hours
Planet Coaster 2
- Mad Games Tycoon 222hours
Mad Games Tycoon 2
- The Tenants10hours
The Tenants
- Game Corp DX4.5hours
Game Corp DX
- Godus13hours
Godus
- City Game Studio: Your Game Dev Adventure Begins12hours
City Game Studio: Your Game Dev Adventure Begins
- Tropico 422hours
Tropico 4
- Project Highrise13hours
Project Highrise
- The Universim14hours
The Universim
- Software Inc.37hours
Software Inc.
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.