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MIO: Memories in Orbit cover

2026 · Metroidvania · Exploration · Platformer

How long isMIO: Memories in Orbit?

by Douze Dixièmes

24 hours

for the typical playerhalf of them between 12 hours and 36 hours

Does MIO: Memories in Orbit hold up?

Wears thin

Do the first two hours of MIO: Memories in Orbit tell you?

In the first two hours55%recommend it

After that84%recommend it

18 of every 20 thumbs-down came after the window had closed, 2 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 24 hours or less when they gave their verdict. The middle half sat between 12 hours and 36 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 5,480 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It is recommended most by players at 2–5 hours: 78% of them. Among players at 10–20 hours that falls to 72%.

4% of its reviews were written inside Steam's two-hour refund window, and 55% of those recommend it. After the window, 84% do. Of the players who gave it a thumbs-down, 89% were already past the window; the typical thumbs-down came 15 hours in.

When would you get there?

3weeks

At an hour a night, you’d pass the typical player’s 24 hours on Friday, November 13.

Half of its reviewers had played between 12 and 36 hours: Nov 1 to Nov 25 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in MIO: Memories in Orbit?

The filter

Welcome to the City

7 of every 100 players got to this one and no further.

They hold Reach the bottom and never earned it.

  1. Launched it100% launched it
  2. First killDefeat Egis−2575% hold it
  3. Reach the bottomUse the downward dash−570% hold it
  4. Welcome to the CityEnter MetropolisFiltered −763% hold it
  5. The EyeAttune Asma's Voice−459% hold it
  6. BuriedDefeat the Intrusive Fertiliser−554% hold it
  7. The BreathAttune Amytis's Voice−252% hold it
  8. Not welcomeReach the Vaults−448% hold it
  9. Wait...what?Find a new way to get around−444% hold it
  10. Light sourceReach the Haven's rooftop−737% hold it
  11. Maybe knock next time?Defeat Dr Halyn's Experiment #223−235% hold it
  12. Now we can go onFinish the game−332% hold it
How this is counted

75% of the players who launched MIO: Memories in Orbit hold First kill, its first story achievement on Steam, and 32% hold Now we can go on, its last. The steepest drop comes between Reach the bottom (70%) and Welcome to the City (63%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is MIO: Memories in Orbit worth it?

Is MIO: Memories in Orbit worth it? Mostly.

  • A steal

    2× the hours of a typical metroidvania, for the same money

  • Liked

    84% recommend it after the refund windowmost metroidvanias: 91%

How this is counted

At Steam's US list price of $19.99, the typical player's 24 hours come to 83¢ an hour. Past the two-hour refund window, 84% of its Steam reviewers recommend it. At 83¢ an hour, MIO: Memories in Orbit is cheaper per hour than 107 of 117 metroidvanias here: the typical one of 117 metroidvanias here charges $1.67, so the same $19.99 buys 2× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (metroidvanias) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like MIO: Memories in Orbit?

Give the ball your Steam profile link or name. It reads the games you own most like MIO: Memories in Orbit, how long each held you against the typical player, and how long MIO: Memories in Orbit would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with MIO: Memories in Orbit?

  • 1 in 696

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

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