2025 · Automation · Building · Physics
How long isMineMogul?
11 hours
for the typical playerhalf of them between 5.5 hours and 23 hours
Exceptionally loved: 97% recommend it past the refund window, better reviewed than 79 of 92 automation games here.
86% recommend it at 0 to 2 hours
95% recommend it at 2 to 5 hours
96% recommend it at 5 to 10 hours
97% recommend it at 10 to 20 hours
97% recommend it at 20 to 50 hours
98% recommend it at 50 to 100 hours
Does MineMogul hold up?
Holds steady

At least 95% of its Steam reviewers recommend it at every stage from 2 to 100 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Do the first two hours of MineMogul tell you?
In the first two hours86%recommend it
After that97%recommend it
16 of every 20 thumbs-down came after the window had closed, 4 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 23 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 4,590 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 95% and 98% recommend it at every stage past the first two hours.
5% of its reviews were written inside Steam's two-hour refund window, and 86% of those recommend it. After the window, 97% do. Of the players who gave it a thumbs-down, 82% were already past the window; the typical thumbs-down came 6.5 hours in.
When would you get there?
11days
At an hour a night, you’d pass the typical player’s 11 hours on Sunday, November 1.
Half of its reviewers had played between 5.5 and 23 hours: Oct 27 to Nov 13 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is MineMogul worth it?
Video Game Backlog
One hour, at list price
MineMogul
- Steam list price, US
- $14.99
- Typical player
- ÷ 11 h
- automation game rate
- $1.43/h
- 11 h at that rate
- $16
About the going rate
List price. Not a sale price,
not what anyone paid.
Is MineMogul worth it? Yes.
Fair price
About what a typical automation game charges: $1.36 an hour
Loved
97% recommend it after the refund windowmost automation games: 90%
How this is counted
At Steam's US list price of $14.99, the typical player's 11 hours come to $1.36 an hour. Past the two-hour refund window, 97% of its Steam reviewers recommend it. An hour of MineMogul costs about what the typical one of 92 automation games here charges $1.43.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (automation games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like MineMogul?
Give the ball your Steam profile link or name. It reads the games you own most like MineMogul, how long each held you against the typical player, and how long MineMogul would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like MineMogul
- Hydroneer14hours
Hydroneer
- shapez13hours
shapez
- Factorio98hours
Factorio
- Lightyear Frontier12hours
Lightyear Frontier
- Satisfactory56hours
Satisfactory
- Dyson Sphere Program39hours
Dyson Sphere Program
- Sandustry14hours
Sandustry
- Schedule I19hours
Schedule I
- Timberborn32hours
Timberborn
- Ore Factory Squad ⛏️9.5hours
Ore Factory Squad ⛏️
- shapez 2 - Factory13hours
shapez 2 - Factory
- Scrap Mechanic34hours
Scrap Mechanic
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.