Video Game Backlog

2017 · Fighting · Superhero · 2D Fighter

How long isMarvel vs. Capcom: Infinite?

by Capcom

6 hours

for the typical playerhalf of them between 2.5 hours and 15 hours

Marvel vs. Capcom: Infinite cover

Marvel vs. Capcom: Infinite among the 58 2D fighters here

The whole tier list
CPlayed tier

#48

of 58

ranked by owners here who played past two hours

23%
got past 2 hours
−26 on the kind's 49%
0%
past 20 hours
−9 on the kind's 9%
47%
launched it
−21 on the kind's 68%
43
libraries own it
1 in 58 of the 2,483 read here
Marvel vs. Capcom: Infinite ↓
#1 Street Fighter™ 6#58
53% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Marvel vs. Capcom: Infinite hold up?

Holds steady

Do the first two hours of Marvel vs. Capcom: Infinite tell you?

In the first two hours43%recommend it

After that74%recommend it

33 in 100 said no: 21 after the window had closed, 12 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 6 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 15 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 3,480 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 72% and 76% recommend it at every stage past the first two hours.

21% of its reviews were written inside Steam's two-hour refund window, and 43% of those recommend it. After the window, 74% do. Of the players who gave it a thumbs-down, 63% were already past the window; the typical thumbs-down came 4 hours in.

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When would you get there?

6days

At an hour a night, you’d pass the typical player’s 6 hours on Friday, November 20.

Half of its reviewers had played between 2.5 and 15 hours: Nov 17 to Nov 29 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Marvel vs. Capcom: Infinite?

The filter

The Hunt for Infinity

20 of every 100 players got to this one and no further.

They hold Worlds Collide and never earned it.

  1. Launched it100% launched it
  2. Worlds CollideComplete Story Mode chapter "Rescue Mission."−5644% hold it
  3. The Hunt for InfinityComplete Story Mode chapter "Symbiote Attack."Filtered −2024% hold it
  4. Fate of Two WorldsComplete Story Mode chapter "Battling Ultron Omega."−519% hold it
How this is counted

44% of the players who launched Marvel vs. Capcom: Infinite hold Worlds Collide, its first story achievement on Steam, and 19% hold Fate of Two Worlds, its last. The steepest drop comes between Worlds Collide (44%) and The Hunt for Infinity (24%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Marvel vs. Capcom: Infinite worth it?

Is Marvel vs. Capcom: Infinite worth it? Probably not.

  • Pricey per hour

    A typical 2D fighter gives 2× the hours for the money

  • Mixed

    74% recommend it after the refund windowmost 2D fighters: 91%

  • Often left unplayed

    49% of owners here have played itmost 2D fighters: 70%

How this is counted

At Steam's US list price of $39.99, the typical player's 6 hours come to $6.67 an hour. Past the two-hour refund window, 74% of its Steam reviewers recommend it. At $6.67 an hour, Marvel vs. Capcom: Infinite costs more per hour than 73 of 86 2D fighters here: the typical one of 86 2D fighters here charges $3.33.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (2D fighters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Marvel vs. Capcom: Infinite today?

On PS4, PC and Xbox One

Its own release still plays there: no collection or remaster needed.

  1. todayPS42017
  2. todayPC2017
  3. todayXbox One2017
How this is counted

From IGDB, found by its Steam app: the machines Marvel vs. Capcom: Infinite came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Marvel vs. Capcom: Infinite?

Give the ball your Steam profile link or name. It reads the games you own most like Marvel vs. Capcom: Infinite, how long each held you against the typical player, and how long Marvel vs. Capcom: Infinite would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@bandana-d3 holds this page

  1. 1st@bandana-d319 h
  2. 2nd@geardani1.1 h
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Marvel vs. Capcom: Infinite?

  • 1 in 726

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Marvel vs. Capcom: Infinite

  1. 1

    DRAGON BALL FighterZ

    Marvel vs. Capcom, but PvP, and three times the hours

    Loved · 90%Games like DRAGON BALL FighterZ

  2. 2

    THE KING OF FIGHTERS XIII STEAM EDITION

    Much the same as Marvel vs. Capcom

  3. 3

    GUILTY GEAR Xrd REV 2

    Marvel vs. Capcom, but harder, and twice the hours

    Loved · 94%Games like GUILTY GEAR Xrd REV 2

  4. 4

    THE KING OF FIGHTERS 2002 UNLIMITED MATCH

    Marvel vs. Capcom, but pixel art, and even better loved

  5. 5

    Killer Instinct

    Much the same as Marvel vs. Capcom

    Liked · 87%Games like Killer Instinct

  6. 6

    Skullgirls 2nd Encore

    Marvel vs. Capcom, but hand-drawn

    Liked · 88%Games like Skullgirls 2nd Encore

All 30 games like Marvel vs. Capcom: Infinite, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Marvel vs. Capcom: Infinite: a kind of game it is that Marvel vs. Capcom: Infinite is not, a feature its tags carry that Marvel vs. Capcom: Infinite's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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