2018 · 3D Platformer · Fast-Paced · Physics
How long isMarble It Up! Ultra?
by Blueteak & The Engine Company
6 hours
for the typical playerhalf of them between 2.5 hours and 15 hours
Pricey for its length: $5.00 an hour, dearer than 102 of 130 racing games here.
85% recommend it at 0 to 2 hours
95% recommend it at 2 to 5 hours
96% recommend it at 5 to 10 hours
Do the first two hours of Marble It Up! Ultra tell you?
In the first two hours85%recommend it
After that95%recommend it
How this is counted
Half of its Steam reviewers had played 6 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 15 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,160 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
22% of its reviews were written inside Steam's two-hour refund window, and 85% of those recommend it. After the window, 95% do.
When would you get there?
6days
At an hour a night, you’d pass the typical player’s 6 hours on Monday, October 26.
Half of its reviewers had played between 2.5 and 15 hours: Oct 23 to Nov 4 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Marble It Up! Ultra?

The filter
Hexproof
23 of every 100 players got to this one and no further.
They hold Pyramidion and never earned it.
How this is counted
82% of the players who launched Marble It Up! Ultra hold Pyramidion, its first story achievement on Steam, and 10% hold Face Your Spheres, its last. The steepest drop comes between Pyramidion (82%) and Hexproof (59%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Marble It Up! Ultra worth it?
Video Game Backlog
One hour, at list price
Marble It Up! Ultra
- Steam list price, US
- $29.99
- Typical player
- ÷ 6 h
- racing game rate
- $3.23/h
- 6 h at that rate
- $19
List price. Not a sale price,
not what anyone paid.
Is Marble It Up! Ultra worth it? It depends.
Pricey per hour
A typical racing game gives 1.5× the hours for the money
Loved
95% recommend it after the refund windowmost racing games: 91%
How this is counted
At Steam's US list price of $29.99, the typical player's 6 hours come to $5.00 an hour. Past the two-hour refund window, 95% of its Steam reviewers recommend it. At $5.00 an hour, Marble It Up! Ultra costs more per hour than 102 of 130 racing games here: the typical one of 130 racing games here charges $3.23.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (racing games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Marble It Up! Ultra?
Give the ball your Steam profile link or name. It reads the games you own most like Marble It Up! Ultra, how long each held you against the typical player, and how long Marble It Up! Ultra would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Marble It Up! Ultra
- Cyber Hook5hours
Cyber Hook
- Polyball1hour
Polyball
- Viewfinder5hours
Viewfinder
- Paperball2.5hours
Paperball
- Clustertruck5hours
Clustertruck
- Sonic Adventure DX9.5hours
Sonic Adventure DX
- Sonic Adventure™ 210hours
Sonic Adventure™ 2
- Lovely Planet2.5hours
Lovely Planet
- Hot Lava6hours
Hot Lava
- SEUM: Speedrunners from Hell5.5hours
SEUM: Speedrunners from Hell
- DEADLINE DELIVERY3.5hours
DEADLINE DELIVERY
- Remnants of Naezith3.5hours
Remnants of Naezith
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.





