Video Game BacklogAnalyze your library

2007 · Grand Strategy · World War II · Turn-Based Strategy

How long isMaking History: The Calm & The Storm?

by Muzzy Lane

14 hours

for the typical playerhalf of them between 3.5 hours and 43 hours

Making History: The Calm & The Storm cover

A real bargain: 29¢ an hour, cheaper than 49 of 52 grand strategy games here.

Do the first two hours of Making History: The Calm & The Storm tell you?

In the first two hours53%recommend it

After that84%recommend it

12 of every 20 thumbs-down came after the window had closed, 8 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 14 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 43 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 637 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

18% of its reviews were written inside Steam's two-hour refund window, and 53% of those recommend it. After the window, 84% do. Of the players who gave it a thumbs-down, 60% were already past the window; the typical thumbs-down came 3 hours in.

When would you get there?

14days

At an hour a night, you’d pass the typical player’s 14 hours on Wednesday, November 4.

Half of its reviewers had played between 3.5 and 43 hours: Oct 25 to Dec 3 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Making History: The Calm & The Storm worth it?

Is Making History: The Calm & The Storm worth it? Yes.

  • A steal

    4.3× the hours of a typical grand strategy game, for the same money

  • Liked

    84% recommend it after the refund windowmost grand strategy games: 83%

How this is counted

At Steam's US list price of $3.99, the typical player's 14 hours come to 29¢ an hour. Past the two-hour refund window, 84% of its Steam reviewers recommend it. At 29¢ an hour, Making History: The Calm & The Storm is cheaper per hour than 49 of 52 grand strategy games here: the typical one of 52 grand strategy games here charges $1.23, so the same $3.99 buys 4.3× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (grand strategy games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Making History: The Calm & The Storm?

Give the ball your Steam profile link or name. It reads the games you own most like Making History: The Calm & The Storm, how long each held you against the typical player, and how long Making History: The Calm & The Storm would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Games like Making History: The Calm & The Storm

  1. 1

    Age of History II

    Making History, but twice the hours

    Loved · 90%

  2. 2

    Hearts of Iron 2 Complete

    Making History, but single-player

    Liked · 81%

  3. 3

    Sid Meier's Civilization VI

    Making History, but four times the hours

    Liked · 86%

  4. 4

    Total War: THREE KINGDOMS

    Making History, but military, and three times the hours

    Liked · 82%

  5. 5

    Unity of Command

    Making History, but harder, and single-player

    Mixed · 78%

  6. 6

    Unity of Command II

    Making History, but military

    Mixed · 79%

All 30 games like Making History: The Calm & The Storm, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Making History: The Calm & The Storm: a kind of game it is that Making History: The Calm & The Storm is not, a feature its tags carry that Making History: The Calm & The Storm's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.