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Mago cover

2022 · Platformer · Retro · Side Scroller

How long isMago?

by Dream Potion Games

9.5 hours

for the typical playerhalf of them between 3 hours and 23 hours

Do the first two hours of Mago tell you?

In the first two hours88%recommend it

After that94%recommend it

How this is counted

Half of its Steam reviewers had played 9.5 hours or less when they gave their verdict. The middle half sat between 3 hours and 23 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,070 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

19% of its reviews were written inside Steam's two-hour refund window, and 88% of those recommend it. After the window, 94% do.

When would you get there?

10days

At an hour a night, you’d pass the typical player’s 9.5 hours on Friday, October 30.

Half of its reviewers had played between 3 and 23 hours: Oct 23 to Nov 12 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Mago?

The filter

Frozen Showdown

28 of every 100 players got to this one and no further.

They hold Double Trouble and never earned it.

  1. Launched it100% launched it
  2. One small step for a MageFinish the Tutorial−1981% hold it
  3. Double TroubleDefeat the Slimy Twins−1764% hold it
  4. Frozen ShowdownDefeat TortugoFiltered −2836% hold it
  5. Flowery ShowdownDefeat Dorada−927% hold it
  6. Darkness my Old FriendEncounter your dark self for the first time−126% hold it
  7. Sonorous ShowdownDefeat Marakur−323% hold it
  8. Give me back my Princess!Defeat Gourmet for the First Time−122% hold it
  9. Egg Attack!Defeat Eggvil−418% hold it
  10. Gourmet's PetDefeat The Slime Golem−117% hold it
  11. ¿Is that you Dr. Penguin?Defeat the Penguin Leader for the Last Time−116% hold it
  12. The True VillainDefeat The Mask−115% hold it
How this is counted

81% of the players who launched Mago hold One small step for a Mage, its first story achievement on Steam, and 15% hold The True Villain, its last. The steepest drop comes between Double Trouble (64%) and Frozen Showdown (36%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Mago worth it?

Is Mago worth it? Yes.

  • Good value

    1.4× the hours of a typical adventure game, for the same money

  • Loved

    94% recommend it after the refund windowmost adventure games: 90%

How this is counted

At Steam's US list price of $14.99, the typical player's 9.5 hours come to $1.58 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. At $1.58 an hour, Mago is cheaper per hour than 1452 of 2083 adventure games here: the typical one of 2083 adventure games here charges $2.22, so the same $14.99 buys 1.4× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (adventure games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Mago?

Give the ball your Steam profile link or name. It reads the games you own most like Mago, how long each held you against the typical player, and how long Mago would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

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