2022 · 3D Platformer · Platformer · Retro
How long isLunistice?
by A Grumpy Fox
3.5 hours
for the typical playerhalf of them between 2 hours and 7 hours
Exceptionally loved: 97% recommend it past the refund window; most adventure games here, 90%.
91% recommend it at 0 to 2 hours
97% recommend it at 2 to 5 hours
97% recommend it at 5 to 10 hours
99% recommend it at 10 to 20 hours
Does Lunistice hold up?
Holds steady

At least 96% of its Steam reviewers recommend it at every stage from 2 to 20 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/lunistice#seals"><img src="https://www.videogamebacklog.com/game/lunistice/seal/holds-up.png" width="160" height="160" alt="Lunistice: Holds up. At least 96% of its Steam reviewers recommend it at every stage from 2 to 20 hours played."></a>Do the first two hours of Lunistice tell you?
In the first two hours91%recommend it
After that97%recommend it
How this is counted
Half of its Steam reviewers had played 3.5 hours or less when they gave their verdict. The middle half sat between 2 hours and 7 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,980 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 97% and 99% recommend it at every stage past the first two hours.
28% of its reviews were written inside Steam's two-hour refund window, and 91% of those recommend it. After the window, 97% do.
When would you get there?
4days
At an hour a night, you’d pass the typical player’s 3.5 hours on Saturday, October 24.
Half of its reviewers had played between 2 and 7 hours: Oct 22 to Oct 27 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Lunistice?

The filter
A Dream of Summer
16 of every 100 players got to this one and no further.
They hold A Dream of Home and never earned it.
How this is counted
82% of the players who launched Lunistice hold A Dream of Home, its first story achievement on Steam, and 23% hold System Override, its last. The steepest drop comes between A Dream of Home (82%) and A Dream of Summer (66%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Lunistice worth it?
Video Game Backlog
One hour, at list price
Lunistice
- Steam list price, US
- $4.99
- Typical player
- ÷ 3.5 h
- adventure game rate
- $2.22/h
- 3.5 h at that rate
- $8
List price. Not a sale price,
not what anyone paid.
Is Lunistice worth it? Yes.
Good value
1.6× the hours of a typical adventure game, for the same money
Loved
97% recommend it after the refund windowmost adventure games: 90%
How this is counted
At Steam's US list price of $4.99, the typical player's 3.5 hours come to $1.43 an hour. Past the two-hour refund window, 97% of its Steam reviewers recommend it. At $1.43 an hour, Lunistice is cheaper per hour than 1583 of 2083 adventure games here: the typical one of 2083 adventure games here charges $2.22, so the same $4.99 buys 1.6× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (adventure games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Lunistice?
Give the ball your Steam profile link or name. It reads the games you own most like Lunistice, how long each held you against the typical player, and how long Lunistice would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Lunistice
- A Hat in Time16hours
A Hat in Time
- Kao the Kangaroo: Round 23.5hours
Kao the Kangaroo: Round 2
- The Big Catch: Tacklebox4.5hours
The Big Catch: Tacklebox
- TY the Tasmanian Tiger9.5hours
TY the Tasmanian Tiger
- Yellow Taxi Goes Vroom7.5hours
Yellow Taxi Goes Vroom
- White Knuckle16hours
White Knuckle
- Yooka-Laylee12hours
Yooka-Laylee
- Pseudoregalia6.5hours
Pseudoregalia
- Cavern of Dreams6.5hours
Cavern of Dreams
- Super Meat Boy 3D4hours
Super Meat Boy 3D
- PAC-MAN™ Championship Edition DX+2hours
PAC-MAN™ Championship Edition DX+
- Cyber Hook5hours
Cyber Hook
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.






