2026 · Action Roguelike · Dungeon Crawler · Procedural Generation
How long isLucky Tower Ultimate?
by Studio Seufz
12 hours
for the typical playerhalf of them between 4.5 hours and 29 hours
Exceptionally loved: 95% recommend it past the refund window; most RPGs here, 88%.
89% recommend it at 0 to 2 hours
95% recommend it at 2 to 5 hours
95% recommend it at 5 to 10 hours
95% recommend it at 10 to 20 hours
97% recommend it at 20 to 50 hours
93% recommend it at 50 to 100 hours
Does Lucky Tower Ultimate hold up?
Holds steady

At least 93% of its Steam reviewers recommend it at every stage from 2 to 100 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/lucky-tower-ultimate#seals"><img src="https://www.videogamebacklog.com/game/lucky-tower-ultimate/seal/holds-up.png" width="160" height="160" alt="Lucky Tower Ultimate: Holds up. At least 93% of its Steam reviewers recommend it at every stage from 2 to 100 hours played."></a>Do the first two hours of Lucky Tower Ultimate tell you?
In the first two hours89%recommend it
After that95%recommend it
16 of every 20 thumbs-down came after the window had closed, 4 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 29 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,520 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 93% and 97% recommend it at every stage past the first two hours.
11% of its reviews were written inside Steam's two-hour refund window, and 89% of those recommend it. After the window, 95% do. Of the players who gave it a thumbs-down, 79% were already past the window; the typical thumbs-down came 8 hours in.
When would you get there?
12days
At an hour a night, you’d pass the typical player’s 12 hours on Sunday, November 1.
Half of its reviewers had played between 4.5 and 29 hours: Oct 25 to Nov 18 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Lucky Tower Ultimate worth it?
Video Game Backlog
One hour, at list price
Lucky Tower Ultimate
- Steam list price, US
- $14.99
- Typical player
- ÷ 12 h
- RPG rate
- $1.54/h
- 12 h at that rate
- $18
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Lucky Tower Ultimate worth it? Yes.
Fair price
About what a typical RPG charges: $1.25 an hour
Loved
95% recommend it after the refund windowmost RPGs: 88%
How this is counted
At Steam's US list price of $14.99, the typical player's 12 hours come to $1.25 an hour. Past the two-hour refund window, 95% of its Steam reviewers recommend it. An hour of Lucky Tower Ultimate costs about what the typical one of 1061 RPGs here charges $1.54.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (RPGs) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Lucky Tower Ultimate?
Give the ball your Steam profile link or name. It reads the games you own most like Lucky Tower Ultimate, how long each held you against the typical player, and how long Lucky Tower Ultimate would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@nu1x holds this page
- 1st
@nu1x51 h - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like Lucky Tower Ultimate
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- Neon Abyss12hours
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- The Binding of Isaac15hours
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- Heroes of Hammerwatch II15hours
Heroes of Hammerwatch II
- UnderMine16hours
UnderMine
- Cult of the Lamb16hours
Cult of the Lamb
- Noita21hours
Noita
- Heroes of Hammerwatch24hours
Heroes of Hammerwatch
- Ember Knights13hours
Ember Knights
- Moonlighter12hours
Moonlighter
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.