2017 · Open World · Building · Sandbox
How long isLEGO® Worlds?
by TT Games & Traveller's Tales
6.5 hours
for the typical playerhalf of them between 2.5 hours and 19 hours
LEGO® Worlds among the 151 sandbox games here
The whole tier list#119
of 151
ranked by owners here who played past two hours
- 34%
- got past 2 hours
- −23 on the kind's 57%
- 11%
- past 20 hours
- −11 on the kind's 21%
- 54%
- launched it
- −22 on the kind's 76%
- 149
- libraries own it
- 1 in 17 of the 2,472 read here
Next to it in the ranking
Steep for its length: $4.61 an hour, dearer than 272 of 313 sandbox games here.
61% recommend it at 0 to 2 hours
79% recommend it at 2 to 5 hours
82% recommend it at 5 to 10 hours
84% recommend it at 10 to 20 hours
85% recommend it at 20 to 50 hours
87% recommend it at 50 to 100 hours
89% recommend it at 100 to 200 hours
91% recommend it at 200 to 500 hours
Does LEGO® Worlds hold up?
Grows on people
Do the first two hours of LEGO® Worlds tell you?
In the first two hours61%recommend it
After that83%recommend it
22 in 100 said no: 14 after the window had closed, 8 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 6.5 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 19 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 15,700 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 79% recommend it at 2–5 hours, and 91% at 200–500 hours.
21% of its reviews were written inside Steam's two-hour refund window, and 61% of those recommend it. After the window, 83% do. Of the players who gave it a thumbs-down, 63% were already past the window; the typical thumbs-down came 3.5 hours in.
When would you get there?
7days
At an hour a night, you’d pass the typical player’s 6.5 hours on Friday, November 20.
Half of its reviewers had played between 2.5 and 19 hours: Nov 16 to Dec 2 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is LEGO® Worlds worth it?
Video Game Backlog
One hour, at list price
LEGO® Worlds
- Steam list price, US
- $29.99
- Typical player
- ÷ 6.5 h
- sandbox game rate
- $2.14/h
- 6.5 h at that rate
- $14
List price. Not a sale price,
not what anyone paid.
Is LEGO® Worlds worth it? It depends.
Pricey per hour
A typical sandbox game gives 2.2× the hours for the money
Liked
83% recommend it after the refund windowmost sandbox games: 91%
Often left unplayed
54% of owners here have played itmost sandbox games: 76%
How this is counted
At Steam's US list price of $29.99, the typical player's 6.5 hours come to $4.61 an hour. Past the two-hour refund window, 83% of its Steam reviewers recommend it. At $4.61 an hour, LEGO® Worlds costs more per hour than 272 of 313 sandbox games here: the typical one of 313 sandbox games here charges $2.14.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (sandbox games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play LEGO® Worlds today?
Almost anywhere
PC, Switch, PS4 and Xbox One.
- todayPS42017
- todayPC2017
- todayXbox One2017
- todaySwitch2017
How this is counted
From IGDB, found by its Steam app: the machines LEGO® Worlds came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like LEGO® Worlds?
Give the ball your Steam profile link or name. It reads the games you own most like LEGO® Worlds, how long each held you against the typical player, and how long LEGO® Worlds would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@froggythings holds this page
- 1st
@froggythings460 h - 2nd
@ravage13 h - 3rd
@ermoldan12 h - 4th
@tumble8.8 h - 5th
@iia4.9 h - 6th
@chlo19 min - 7th
@tyr1 min
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with LEGO® Worlds?
1 in 50
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like LEGO® Worlds
Creativerse
LEGO Worlds, but a survival crafting game, and twice the hours
Mixed · 78%Games like Creativerse
Portal Knights
LEGO Worlds, but an action RPG, and three times the hours
Liked · 83%Games like Portal Knights
Scrap Mechanic
LEGO Worlds, but a survival crafting game, and five times the hours
Loved · 92%Games like Scrap Mechanic
Garry's Mod
LEGO Worlds, but physics-driven, and seven times the hours
Loved · 97%Games like Garry's Mod
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from LEGO® Worlds: a kind of game it is that LEGO® Worlds is not, a feature its tags carry that LEGO® Worlds's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.