2012 · Beat 'em up · Martial Arts · Fighting
How long isKung Fu Strike: The Warrior's Rise?
by Qooc Software
2.5 hours
for the typical playerhalf of them between 55 minutes and 7 hours
On the short side for a beat 'em up: 2.5 hours for the typical player, shorter than 77 of 90 beat 'em ups here.
70% recommend it at 0 to 2 hours
81% recommend it at 2 to 5 hours
Do the first two hours of Kung Fu Strike: The Warrior's Rise tell you?
In the first two hours70%recommend it
After that84%recommend it
8 of every 20 thumbs-down came after the window had closed, 12 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 2.5 hours or less when they gave their verdict. The middle half sat between 55 minutes and 7 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,150 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
44% of its reviews were written inside Steam's two-hour refund window, and 70% of those recommend it. After the window, 84% do. Of the players who gave it a thumbs-down, 40% were already past the window; the typical thumbs-down came 1.5 hours in.
When would you get there?
3days
At an hour a night, you’d pass the typical player’s 2.5 hours on Friday, October 23.
Half of its reviewers had played between 55 minutes and 7 hours: tonight to Oct 27 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Kung Fu Strike: The Warrior's Rise worth it?
Video Game Backlog
One hour, at list price
Kung Fu Strike: The Warrior's Rise
- Steam list price, US
- $9.99
- Typical player
- ÷ 2.5 h
- beat 'em up rate
- $2.70/h
- 2.5 h at that rate
- $7
List price. Not a sale price,
not what anyone paid.
Is Kung Fu Strike: The Warrior's Rise worth it? Probably not.
Pricey per hour
A typical beat 'em up gives 1.5× the hours for the money
Liked
84% recommend it after the refund windowmost beat 'em ups: 91%
Often left unplayed
7% of owners here have played itmost beat 'em ups: 48%
How this is counted
At Steam's US list price of $9.99, the typical player's 2.5 hours come to $4.00 an hour. Past the two-hour refund window, 84% of its Steam reviewers recommend it. At $4.00 an hour, Kung Fu Strike: The Warrior's Rise costs more per hour than 63 of 90 beat 'em ups here: the typical one of 90 beat 'em ups here charges $2.70.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (beat 'em ups) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Kung Fu Strike: The Warrior's Rise?
Give the ball your Steam profile link or name. It reads the games you own most like Kung Fu Strike: The Warrior's Rise, how long each held you against the typical player, and how long Kung Fu Strike: The Warrior's Rise would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Kung Fu Strike: The Warrior's Rise
- Streets of Rage 47hours
Streets of Rage 4
- Streets of Fury EX2.5hours
Streets of Fury EX
- Sifu9.5hours
Sifu
- Redeemer4.5hours
Redeemer
- Fight'N Rage5hours
Fight'N Rage
- Midnight Fight Express6.5hours
Midnight Fight Express
- Teenage Mutant Ninja Turtles: Shredder's Revenge4hours
Teenage Mutant Ninja Turtles: Shredder's Revenge
- Castle Crashers9.5hours
Castle Crashers
- River City Girls7.5hours
River City Girls
- Lugaru HD2hours
Lugaru HD
- Final Vendetta1.5hours
Final Vendetta
- Sacred Citadel4.5hours
Sacred Citadel
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.