2019 · Online Co-Op · Local Co-Op · Story Rich
How long isKnights and Bikes?
by Foam Sword
7.5 hours
for the typical playerhalf of them between 4 hours and 13 hours
A brick wall partway in: one story step stops 33 in 100 of the players who launched it.
89% recommend it at 5 to 10 hours
95% recommend it at 10 to 20 hours
Do the first two hours of Knights and Bikes tell you?
In the first two hours74%recommend it
After that91%recommend it
How this is counted
Half of its Steam reviewers had played 7.5 hours or less when they gave their verdict. The middle half sat between 4 hours and 13 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 640 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
13% of its reviews were written inside Steam's two-hour refund window, and 74% of those recommend it. After the window, 91% do.
When would you get there?
8days
At an hour a night, you’d pass the typical player’s 7.5 hours on Wednesday, October 28.
Half of its reviewers had played between 4 and 13 hours: Oct 24 to Nov 2 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Knights and Bikes?

The filter
The Cursed Treasure
33 of every 100 players got to this one and no further.
They hold New Best Friends and never earned it.
How this is counted
85% of the players who launched Knights and Bikes hold New Best Friends, its first story achievement on Steam, and 16% hold New Adventures, its last. The steepest drop comes between New Best Friends (85%) and The Cursed Treasure (52%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Knights and Bikes worth it?
Video Game Backlog
One hour, at list price
Knights and Bikes
- Steam list price, US
- $19.99
- Typical player
- ÷ 7.5 h
- adventure game rate
- $2.22/h
- 7.5 h at that rate
- $17
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Knights and Bikes worth it? Yes.
Fair price
About what a typical adventure game charges: $2.67 an hour
Loved
91% recommend it after the refund windowmost adventure games: 90%
How this is counted
At Steam's US list price of $19.99, the typical player's 7.5 hours come to $2.67 an hour. Past the two-hour refund window, 91% of its Steam reviewers recommend it. An hour of Knights and Bikes costs about what the typical one of 2083 adventure games here charges $2.22.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (adventure games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Knights and Bikes?
Give the ball your Steam profile link or name. It reads the games you own most like Knights and Bikes, how long each held you against the typical player, and how long Knights and Bikes would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Knights and Bikes?
1 in 1,740
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Knights and Bikes
- It Takes Two12hours
It Takes Two
- Split Fiction13hours
Split Fiction
- Trine 29.5hours
Trine 2
- Trine 4: The Nightmare Prince11hours
Trine 4: The Nightmare Prince
- BOKURA6hours
BOKURA
- We Were Here Together6.5hours
We Were Here Together
- We Were Here Forever12hours
We Were Here Forever
- Tick Tock: A Tale for Two2.5hours
Tick Tock: A Tale for Two
- Streets of Rage 47hours
Streets of Rage 4
- A Way Out7hours
A Way Out
- Stranger Things 3: The Game6.5hours
Stranger Things 3: The Game
- Resident Evil 514hours
Resident Evil 5
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.







