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Into the Radius 2 cover

2026 · VR · FPS · Survival

How long isInto the Radius 2?

by CM IMMERSIVE

11 hours

for the typical playerhalf of them between 3 hours and 34 hours

Does Into the Radius 2 hold up?

Holds steady

Do the first two hours of Into the Radius 2 tell you?

In the first two hours60%recommend it

After that84%recommend it

13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 3 hours and 34 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 5,980 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 81% and 86% recommend it at every stage past the first two hours.

19% of its reviews were written inside Steam's two-hour refund window, and 60% of those recommend it. After the window, 84% do. Of the players who gave it a thumbs-down, 64% were already past the window; the typical thumbs-down came 5 hours in.

When would you get there?

11days

At an hour a night, you’d pass the typical player’s 11 hours on Saturday, October 31.

Half of its reviewers had played between 3 and 34 hours: Oct 23 to Nov 23 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Into the Radius 2?

The filter

Into the In-Between

8 of every 100 players got to this one and no further.

They hold Finding the First Artifact and never earned it.

  1. Launched it100% launched it
  2. Trained and ReadyComplete story mission 1.−7129% hold it
  3. Finding the First ArtifactComplete story mission 2.−821% hold it
  4. Into the In-BetweenComplete story mission 3.Filtered −813% hold it
  5. Ringing the BellComplete story mission 4.−211% hold it
  6. Unexpected VacationComplete story mission 5.−29.1% hold it
  7. Diving DeepComplete story mission 6.−17.9% hold it
  8. Heading to TownComplete story mission 7.−16.9% hold it
  9. Opening the DoorComplete story mission 8.−34.4% hold it
  10. Sacrificing a Little FriendComplete story mission 9.3.5% hold it
  11. Back to SchoolComplete story mission 10.−12.8% hold it
  12. Path ChosenChoose the fate of Explorer 73 and face the consequences.2.7% hold it
How this is counted

29% of the players who launched Into the Radius 2 hold Trained and Ready, its first story achievement on Steam, and 2.7% hold Path Chosen, its last. The steepest drop comes between Finding the First Artifact (21%) and Into the In-Between (13%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Into the Radius 2 worth it?

Is Into the Radius 2 worth it? Mostly.

  • Pricey per hour

    A typical simulation game gives 1.8× the hours for the money

  • Liked

    84% recommend it after the refund windowmost simulation games: 90%

How this is counted

At Steam's US list price of $39.99, the typical player's 11 hours come to $3.64 an hour. Past the two-hour refund window, 84% of its Steam reviewers recommend it. At $3.64 an hour, Into the Radius 2 costs more per hour than 803 of 960 simulation games here: the typical one of 960 simulation games here charges $2.00.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (simulation games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Into the Radius 2?

Give the ball your Steam profile link or name. It reads the games you own most like Into the Radius 2, how long each held you against the typical player, and how long Into the Radius 2 would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Into the Radius 2?

  • 1 in 870

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

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